Search found 107 matches
- Sun Jul 01, 2012 1:04 pm
- Forum: Cars
- Topic: Antislider values on Beefmobile
- Replies: 2
- Views: 2899
- Fri Jun 29, 2012 8:36 am
- Forum: Off-Topic Chat
- Topic: EURO 2012
- Replies: 18
- Views: 12344
- Fri Jun 15, 2012 6:58 am
- Forum: Tracks
- Topic: Track Editor
- Replies: 10
- Views: 7694
- Tue May 29, 2012 7:36 am
- Forum: Competitions
- Topic: Quick 2vs2 PunaBall Tournament #8 - Monday 4 June 2012
- Replies: 33
- Views: 9583
- Thu May 10, 2012 8:22 pm
- Forum: Competitions
- Topic: DTM-PTM
- Replies: 14
- Views: 5366
- Mon Apr 09, 2012 9:30 pm
- Forum: General Discussion
- Topic: Turbo Slider on UBUNTU - How enable audio!
- Replies: 7
- Views: 4352
Try starting with ../(TS directory)/sliders.linux from your home or wherever (I highly recommend the folder that contains your TS directory as you may have to move cars and tracks there). Make sure one of your audio outputs says OSS (pic) and that it isn't muted.
- Sun Apr 08, 2012 6:10 pm
- Forum: Competitions
- Topic: TurboSliders.com F1 League 2011 Edition
- Replies: 559
- Views: 119623
I´ve done the download directly from the server but everytime i play it, it starts downloading the tracks once more. Thats a bit strange. That's because they probably have dozens of tracks on the server and you must download them individually. And it's no fun playing alone; go play LVP GT, full con...
- Sun Apr 08, 2012 5:27 pm
- Forum: Competitions
- Topic: TurboSliders.com F1 League 2011 Edition
- Replies: 559
- Views: 119623
- Fri Apr 06, 2012 1:16 pm
- Forum: General Discussion
- Topic: Turbo Slider on UBUNTU - How enable audio!
- Replies: 7
- Views: 4352
- Fri Apr 06, 2012 7:27 am
- Forum: General Discussion
- Topic: Turbo Slider on UBUNTU - How enable audio!
- Replies: 7
- Views: 4352
- Tue Apr 03, 2012 8:02 am
- Forum: Competitions
- Topic: SAR Karting
- Replies: 38
- Views: 12030
- Sat Mar 24, 2012 2:50 pm
- Forum: Off-Topic Chat
- Topic: Ana seems not alone
- Replies: 4
- Views: 6397
- Sat Mar 24, 2012 11:59 am
- Forum: Off-Topic Chat
- Topic: Ana seems not alone
- Replies: 4
- Views: 6397
- Mon Mar 12, 2012 1:34 pm
- Forum: Competitions
- Topic: SAR Karting
- Replies: 38
- Views: 12030
- Thu Mar 01, 2012 6:30 pm
- Forum: General Discussion
- Topic: Possible rotation directions (rot-images) from 64 to 360
- Replies: 15
- Views: 5803
It would go in the direction it points. You can actually try a car like this to illustrate the difficult of finding the perfect rotation Your logic sucks too much to make me do such a stupid test. It would be better for you to try some other game to make your brain see the truth. Oh trust me I have...
- Thu Mar 01, 2012 4:25 pm
- Forum: General Discussion
- Topic: Possible rotation directions (rot-images) from 64 to 360
- Replies: 15
- Views: 5803
could you tell the difference between the the lefternmost cars in real TS size? huahuheuahu wrong logic again. I don't see the difference, so there will not be difference while driving too. Car will always go in direction that you picked. Did you ever play any other game except TS? huahuehau It wou...
- Thu Mar 01, 2012 3:51 pm
- Forum: Italiano
- Topic: il gioco non gira, è lentissimo
- Replies: 2
- Views: 2497
- Wed Feb 29, 2012 6:01 pm
- Forum: General Discussion
- Topic: Possible rotation directions (rot-images) from 64 to 360
- Replies: 15
- Views: 5803
Re: Possible rotation directions (rot-images) from 64 to 360
In my opinion it's better to be able to just leave the car going straight on the straights which are perfectly vertical/horizontal/ one of the 64 angles ... You're favorizing vertical and horizontal straights even 80% of all straights are not like them. I'd say most of the (long) straights on F1 tr...
- Wed Feb 29, 2012 4:15 pm
- Forum: General Discussion
- Topic: Possible rotation directions (rot-images) from 64 to 360
- Replies: 15
- Views: 5803
Re: Possible rotation directions (rot-images) from 64 to 360
In my opinion it's better to be able to just leave the car going straight on the straights which are perfectly vertical/horizontal/one of the 64 angles (which most F1 tracks (or pretty close) and probably over 99% of other tracks have) than having the possibility to adjust to those which aren't at t...
- Wed Feb 29, 2012 11:44 am
- Forum: Competitions
- Topic: F1SL Season 9
- Replies: 155
- Views: 36575
Sure, you will harder hit the perfect angle, but you need to know that you'll have many perfect angles this time. You will have free room to miss even 6 directions and you will still think that it's the one you desired. 1. There can't be more than 1 perfect angle (on a straight anyway). 2. 360 imag...
- Wed Feb 29, 2012 8:33 am
- Forum: Competitions
- Topic: F1SL Season 9
- Replies: 155
- Views: 36575
- Tue Feb 28, 2012 11:41 pm
- Forum: Competitions
- Topic: F1SL Season 9
- Replies: 155
- Views: 36575
If you get 360 rotational steps and you're on the edge of the track, you will be able to miss 6 degrees (360/64) and you will still be on the track. So, those 6 degrees more you'll use to specify exact direction that you need. Now (64 images), you're immediately going on the grass in that situation...
- Tue Feb 28, 2012 6:00 pm
- Forum: Competitions
- Topic: F1SL Season 9
- Replies: 155
- Views: 36575
edit: Also, appears I was wrong about the fuel efficiency thing, the game just checks if the accelerate button is pressed, not if the car is actually accelerating. Maybe that could be considered a bug in the game, not sure though. We should make a test. Maybe it's the same in real life too. :P Seem...
- Sun Feb 26, 2012 3:34 pm
- Forum: General Discussion
- Topic: F1 Videos
- Replies: 308
- Views: 71053
- Sat Feb 18, 2012 5:30 pm
- Forum: Competitions
- Topic: SL Baja Poland
- Replies: 20
- Views: 5552
For those who want to participate and don't know just what they have to do: 1. Download and install the mod (beta for now?) 1½. You can reserve a car here 2. Check here 10 or so minutes before the event starts (19:00 GMT) for new posts. If there's a post which includes a track download, download it ...