Turbo Sliders Feature Requests

Talk about your ideas, rants, raves, technical issues, and problems.

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JimMiE22o2
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Post by JimMiE22o2 » Thu Nov 24, 2005 4:39 am

argh, stupid pit stops... :wink:
Few people find what they wish to see.
Life is only to die, get over it.

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Jazzyclub
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Post by Jazzyclub » Thu Nov 24, 2005 9:13 am

for the pitstop system i have a little idea, like an external file named trackname.pit where you can edit the speed, the pause before run again and others little thing.

We can use the last 2 checkline to make it work and the second pitstop checkline give the lap.
In the trk file just insert a row like: pitstop filename.pit, in this way you not need write the entire source in the exe and the pitstop system can be compatible for the old version like punaball. :)

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-wolf-
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Re: languages

Post by -wolf- » Fri Dec 16, 2005 9:00 pm

Guido wrote:maybe it is possible to include more languages? like french or german
this would be an useful upgrade ;)
And Russian? :?
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-wolf-
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Post by -wolf- » Fri Dec 16, 2005 9:05 pm

Of course i'd like easy tile maker: Drawing picture in photoshop, and than with the maker making the picture as tile/leveltile(object). It will be more easy. But for Ande its hard work... :oops:
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Hejman
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Post by Hejman » Tue Dec 27, 2005 8:52 pm

I hope Jollygood Games team is working about make polish language version in Turbo Sliders. I think many ppl from my country started play in this game. If you need my help to translate something just tell me in game or on my e-mail.

I started popularize this game in my country and I see results now. I think this game can be accepted in Poland.

Iam waiting on answer.

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Ande
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Post by Ande » Tue Dec 27, 2005 9:23 pm

Hejman wrote:I hope Jollygood Games team is working about make polish language version in Turbo Sliders. I think many ppl from my country started play in this game. If you need my help to translate something just tell me in game or on my e-mail.

I started popularize this game in my country and I see results now. I think this game can be accepted in Poland.

Iam waiting on answer.
Most translations of the game have been made by players. The standard price for making a translation has been one free license. The amount of work is actually quite much but nevertheless, there have been people willing to do the job. If you or someone else wants to do that (even though I admit it is lots of work), here is a related thread:

http://www.jollygoodgames.com/forum/viewtopic.php?t=12

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Jazzyclub
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Post by Jazzyclub » Wed Dec 28, 2005 11:32 am

new in-race information like:
Image

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benzinfurz
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Post by benzinfurz » Wed Dec 28, 2005 12:30 pm

well jazzy that looks nice but i think the tachometer is too large and would make u see nothing
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Post by Jazzyclub » Wed Dec 28, 2005 1:35 pm

follow the arrows and not the tachometer

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-wolf-
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Post by -wolf- » Wed Dec 28, 2005 5:30 pm

Jazzyclub wrote:new in-race information like:
Image
Yeah, its good! If the version will be finished, ill need to buy it, or ill can use my license?
PS my interest will be again!
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Mouse
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Post by Mouse » Wed Dec 28, 2005 5:41 pm

Jazzy i like that, but it may be a bit too much on the screen. I think the track map is not really needed, and i dont see how it would work anyway with created tracks. The Tach. is also to complex there, i think a simple % number is good, to see when at max speed. Lap number i really think is important and most of all, what position you are in! Looking through tab stats ALWAYS causes a mistake, its frustrating. I am going to make an example image (like yours Jazzy) on how I think this should look.
Image

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Post by -wolf- » Wed Dec 28, 2005 5:51 pm

Mouse wrote:Jazzy i like that, but it may be a bit too much on the screen. I think the track map is not really needed, and i dont see how it would work anyway with created tracks. The Tach. is also to complex there, i think a simple % number is good, to see when at max speed. Lap number i really think is important and most of all, what position you are in! Looking through tab stats ALWAYS causes a mistake, its frustrating. I am going to make an example image (like yours Jazzy) on how I think this should look.
you wrong here. we can make everything smaller, so than everything will be good. the jazzy's idea is good.
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Mouse
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Post by Mouse » Wed Dec 28, 2005 6:14 pm

Thats what i mean.....I like Jazzy's idea, it just needs to me smaller and simple!
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Mouse
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Post by Mouse » Wed Dec 28, 2005 6:28 pm

This example i made is VERY SIMPLE. On the left a speed meter, telling the speed of your car. This will help navigate tricky turns so you can be consistant with braking. On the top your position and lap number. Again this is a very simple version of what i think it should be like.
Image
;)
Image

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Jazzyclub
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Post by Jazzyclub » Wed Dec 28, 2005 6:30 pm

same license :)

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Jazzyclub
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Post by Jazzyclub » Wed Dec 28, 2005 6:32 pm

Mouse wrote:This example i made is VERY SIMPLE. On the left a speed meter, telling the speed of your car. This will help navigate tricky turns so you can be consistant with braking. On the top your position and lap number. Again this is a very simple version of what i think it should be like.
Image
;)
WTF is that car?

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Mouse
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Post by Mouse » Wed Dec 28, 2005 7:53 pm

Thats the Topo-SC. To people who dont know, Topo is Italian for Mouse :D . SC = Stock Car. I made it for fun a week ago, to race against bots. I actually used your Focus-Rallysport image Jazzy, just made it all one color so i can see the driver's real colors.
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Post by -wolf- » Wed Dec 28, 2005 9:55 pm

Jazzyclub wrote:same license :)
you mean i can use same license for the new game?
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-wolf-
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Post by -wolf- » Wed Dec 28, 2005 9:57 pm

Sorry, mouse, but i don't like your idea.

To make it smaller i mean something like this:
Image
its my guess :wink:
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benzinfurz
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Post by benzinfurz » Thu Dec 29, 2005 2:42 pm

you all posted fine things now , but still jazzys one is the best
only the driver position thing is hard to with only 3 letters (if it was meant like this)
cause if you have
[TL]Punatiainen
[TL]Dragonstar and so on it would look like:

1 [TL
2 ben
3 [TL
dies irae, dies illa
solvet saeclum in favilla
www.benzinfurz-ts.de.vu/

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Post by -wolf- » Thu Dec 29, 2005 5:12 pm

benzinfurz wrote:you all posted fine things now , but still jazzys one is the best
only the driver position thing is hard to with only 3 letters (if it was meant like this)
cause if you have
[TL]Punatiainen
[TL]Dragonstar and so on it would look like:

1 [TL
2 ben
3 [TL
Yeah, you're right. the same thing as me:
1. -wo - its not understandable!
I know what we need to fix:
We need to put pos in place where now counting number of laps of each racer. The same thing as we will press space bar and it can be hiden.
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Image

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road_oktane
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Post by road_oktane » Mon Jan 02, 2006 5:54 am

What about my suggestion?
Image
NOTE that i'm counting on fuel/tyre/damage feature!

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Jazzyclub
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Post by Jazzyclub » Mon Jan 02, 2006 8:21 am

can be usefull only if ande implenet these feat.

For the position a little system can be good in this way: lapcount + checklinecount= position

Example:
the driver position can be calculating by lap number and checkline number (yes in this way the driver position is a little lagged by checkline distance) so for future tracks place more checkline to have a less-lag on driver position.

PS: all this only if ande want implement this feat.

PSS for ANDE: ehy ande is a little fuckin feature but in next version try to make my color-theme window (its more easy to choice a nice color, useless to the game but more arcade system)

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Mouse
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Post by Mouse » Tue Jan 03, 2006 3:15 am

I must ask you guys, about the idea of damage/gas/tires changing during the race, how do you think this will work??? I mean how do you imagine this will be?

I really would not mind having this feature in TS, but if it affects the way your car handles.......i hate that idea very much. Heres what i think it should be like -

Run tires to 0% - Car speed cut down 25%
Gas Empty - Car speed cut down 50%
Tires 0%/Gas empty - Car speed cut down 75%
Damage 100% - Disabled

I hate it when simple things have to be made complicated, this game is a great, fun and SIMPLE game, lets keep it that way.

Ande, what are you thinking about what everyone is saying? What are your plans???
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Post by -wolf- » Tue Jan 03, 2006 8:09 pm

We MUST add the new effect:
real changing tires. like when you coming to pitlane i can choose function what tires you want or nothing. after yu choose your tires press enter and 4 people will come, and change your tires. i like this effect very much.
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