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dede
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Post by dede » Thu Apr 15, 2010 11:25 am

Keppana wrote:One point is that, if for example lag, phone call, driving to grass or other mistake ruins your first start, you don't miss so much if you make good lap and then you are on the touch again in second start.
So why not driving two different tracks, with two qualifying sessions (one for each track). Driving for fastest lap during a race doesn't sound too good :)

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Keppana
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Post by Keppana » Thu Apr 15, 2010 2:54 pm

dede wrote:
Keppana wrote:One point is that, if for example lag, phone call, driving to grass or other mistake ruins your first start, you don't miss so much if you make good lap and then you are on the touch again in second start.
So why not driving two different tracks, with two qualifying sessions (one for each track). Driving for fastest lap during a race doesn't sound too good :)
You mean two different tracks in same evening? That's mindless. Plus there need to be extra practise session for practising new track. That goes too hard then and take too much time. Driving fastest lap for next start is better way than if your whole weekend is ruined by lag peak in first start, you might need to start from the last place, which was not even own fault, then you wish it was fastest lap order :)

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Lanz
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Post by Lanz » Thu Apr 15, 2010 5:13 pm

ola!
since the gpor server is always empty and the league is almost over the puschtra community had an idea to organize some sort of cup!(of course tsef1-beta cars)
of course differtent to the league we were thinking about two short races (max 20 laps) on same track with reverse starting grid! also intressting for pros not to drive always their on races from the beginning on! (after a few laps this way or that they are in front) think about: reirom could have a pole!!!!!!! :D
since im now able to make photoshopped tracks we can make the cup with unreleased tracks! (3 are already finished) but also possible to use already relased tracks! but to make 8 new tracks like in the league is a heck off work except some off you guys would like to help! :D tijny must have a lot of free time! :D
also im asking here the pros to host it(at least the first one)! not only to make sure that everthing works also to make people play(script etc.)! i want word here dede! :D
so open for everthing! lets hear what you guys think about it!
thx

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Lanz
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Post by Lanz » Thu Apr 15, 2010 5:14 pm

Lanz wrote:ola!
since the gpor server is always empty and the league is almost over the puschtra community had an idea to organize some sort of cup!(of course tsef1-beta cars)
of course different to the league we were thinking about two short races (max 20 laps) on same track with reverse starting grid! also intressting for pros not to drive always their on races from the beginning on! (after a few laps this way or that they are in front) think about: reirom could have a pole!!!!!!! :D
since im now able to make photoshopped tracks we can make the cup with unreleased tracks! (3 are already finished) but also possible to use already relased tracks! but to make 8 new tracks like in the league is a heck off work except some off you guys would like to help! :D tijny must have a lot of free time! :D
also im asking here the pros to host it(at least the first one)! not only to make sure that everthing works also to make people play(script etc.)! i want word here dede! :D
so open for everthing! lets hear what you guys think about it!
thx
to stupid hehe! wrong button :D

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Keppana
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Post by Keppana » Thu Apr 15, 2010 7:27 pm

Lanz wrote:we were thinking about two short races (max 20 laps) on same track with reverse starting grid! also intressting for pros not to drive always their on races from the beginning on! (after a few laps this way or that they are in front) think about: reirom could have a pole!!!!!!! :D
For me it sounds rough, by the slower cars blocking my way in front of, and me blocking faster guys coming behind me, so it won't work. How about those who drop outside of points in first start, everybody wants to be the last of the first start then, we are waiting hours to wait a last car arriving to finish..

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Lanz
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Post by Lanz » Thu Apr 15, 2010 9:20 pm

Keppana wrote: For me it sounds rough, by the slower cars blocking my way in front of, and me blocking faster guys coming behind me, so it won't work.
for that is the league already im talking about something different! wouldnt be nice to make two equal cups? in this league so far they werent any assholes on track except for one! it was more a joke! :roll: i dont see the big problem?
Keppana wrote: How about those who drop outside of points in first start, everybody wants to be the last of the first start then, we are waiting hours to wait a last car arriving to finish..
a pole for nothing! forbidden! those who do that gets punished with 0 points!
for sure there is a solution!

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Post by Janne » Thu Apr 15, 2010 9:43 pm

Lanz wrote: a pole for nothing! forbidden! those who do that gets punished with 0 points!
for sure there is a solution!
Just give points for every position.

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Post by shyguy1001 » Fri Apr 16, 2010 11:36 am

Janne wrote:
Lanz wrote: a pole for nothing! forbidden! those who do that gets punished with 0 points!
for sure there is a solution!
Just give points for every position.
That or reverse positions only for points scorers, or around a random spot on the grid decided AFTER the race.

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Lanz
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Post by Lanz » Sat Apr 17, 2010 1:06 pm

shyguy1001 wrote: That or reverse positions only for points scorers, or around a random spot on the grid decided AFTER the race.
good idea! then you have to fight for the pole and the problem is solved!
fuel?

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Keppana
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Post by Keppana » Mon Apr 19, 2010 5:19 pm

Lanz wrote:fuel?
No fuel, because it has only 10min races. It could be nice to test this cup idea before doing something bigger or doing a topic for the cup. One evening, including practise, quaify and two races in some event could do just fine to see how this works in reality. The cup then can take place in August/September. In late May/early June I do have a move to another address and I'm not sure how does my network works in this time, and there's no point to keep a cup in summer when most of players are having it's break.

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Lanz
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Post by Lanz » Tue Apr 20, 2010 5:00 pm

Keppana wrote: No fuel, because it has only 10min races. It could be nice to test this cup idea before doing something bigger or doing a topic for the cup. One evening, including practise, quaify and two races in some event could do just fine to see how this works in reality. The cup then can take place in August/September. In late May/early June I do have a move to another address and I'm not sure how does my network works in this time, and there's no point to keep a cup in summer when most of players are having it's break.
we can do that! nice that you wanna help! we can use on of my new tracks!
what date?

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Post by lux2 » Thu Apr 22, 2010 9:08 pm

@keppana: about Megane Cup, I think it's better to open a new thread only for it so we can put suggestions and you can communicate the date for the tests.

I write my first suggestion here: IMO it's better to reduce the glue effect of the sand/snow. Actually if you are pushed out of the track, your race is totally dead.

Anyway I like it even with actual settings.

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dede
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Post by dede » Thu Apr 22, 2010 9:37 pm

lux2 wrote:I write my first suggestion here: IMO it's better to reduce the glue effect of the sand/snow. Actually if you are pushed out of the track, your race is totally dead.
Glue-sand should be used for hairpins where cutting would be possible otherwise. So I guess it's something related to trackmaker decisions, not only terrain settings. Etmil's F1 track, for instance, didn't allow any mistakes for the reason you described. A wiser use of terrains in that track would've made the track more drivable.

About snow, it should be changed / split into two different terrains.

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Post by reirom » Thu Apr 22, 2010 11:22 pm

like this car a bit slidering in corner still good

i think a 10 laps race no fuel

could be good

with this car oval tracks should be good too

i agree with lux sand stop total the car..

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Post by reirom » Thu Apr 22, 2010 11:26 pm

dede for me could be out of this cup...


:lol:


oval tracks with this car rox..

first time i run i was not this bad..


still is hard to take over other car..



no vacuo...

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Pingu
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Post by Pingu » Fri Apr 23, 2010 8:30 am

reirom wrote: i agree with lux sand stop total the car..
Lol reirom, I understand why you agree with this because your more off the track then on it. :wink:

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Post by reirom » Fri Apr 23, 2010 3:44 pm

yo pingu i can win you with this car..

tsc tsc


first time and i got 3rd in one race..



i want oval tracks mans

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dede
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Post by dede » Sat Apr 24, 2010 3:46 pm

So, do we prefer megane or antislider league?

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Keppana
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Post by Keppana » Sat Apr 24, 2010 4:14 pm

dede wrote:So, do we prefer megane or antislider league?
Hmm, i prefer at this point antislider league for this spring and summer, megane testing and cup later.

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Post by Whiplash » Sat Apr 24, 2010 4:30 pm

Keppana wrote:Hmm, i prefer at this point antislider league for this spring and summer, megane testing and cup later.
Yep.

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Post by [siLciR] » Sat Apr 24, 2010 7:03 pm

its always antislider leagues, we should do something with other cars too

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Pingu
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Post by Pingu » Sun Apr 25, 2010 7:58 am

Megane is that that rally car? There used to be a server long ago with rally cars like that. Those cars were awesome and so as the tracks.

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Post by lux2 » Sun Apr 25, 2010 8:48 am

I vote for megane or for any other thing that slides.

iRAC was so boring that it 's out of my mind to do again something around that. :?

It's really hard for me to understand why all you love so much antislider and antislidingcustomcars.
Slider, speeder, easyslider, tsb-f1/f2, rally cars, moto-x and "dede's sliding f1" are all good choices for me.

About ovals... please let them to scarts (with yellow flags too :roll: ).
I can understand why you want oval reirom. With your driving fair style, once you are in front... nobody could overtake you :wink: :D .

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dede
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Post by dede » Sun Apr 25, 2010 8:56 am

Other question.. do you prefer released or unreleased tracks? With released meaning that tracks will be communicated at the beginning of the cup.

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Post by lux2 » Sun Apr 25, 2010 9:03 am

For me it's the same.
With released tracks the management of the cup could be esasier for you (and more appropriate to summer season). In case you have an unrealesed track... why not to use it, but don't waste time to create new tracks as a mandatory.

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