GPOR International Antislider League

Talk it up about competitions, cups, races, and tournaments.

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Mouse
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Post by Mouse » Wed Sep 26, 2007 9:08 pm

olio wrote:I'd like to add:

c) Not enough room for safe pitting in pits.
Now it seems that strategies will be very similar with everyone. When we count that together with 20 drivers, smaller pits might get crowded... It should be tested, that at least 10 cars could do pitting same time without problems (1car/team).
Some of my older tracks of the pack (InspironRaceway and Palegic mainly, my first 2 good default tracks) have very hard pits. It's very possible to hit the wall. The newer tracks have safer pits.

Pits will be interesting, for sure strategy can help... but my goal was to avoid pit stops deciding the race too much. :wink:

As for the small slowdown and long fuel length, it was my goal to have a wide fuel window. Meaning, there is really no great time to pit. You can pit very early, very late or anywhere in between. This will help reduce traffic in pits. Low slowdown will also allow pitting a few laps early (well not in TrooperSpeedways) to escape a battle, or for any other reason.
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Post by rivolta » Thu Sep 27, 2007 10:31 am

rivolta - jazzyclub

Team name: Pig Foot

Color: 73c33a41 0 250 125 200 1 6 250 0 250 50 50 50

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Mouse
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Post by Mouse » Thu Sep 27, 2007 11:09 am

Another pink colored team.. :|

For the remaining teams: No pink, and no yellow or orange.

We need a black liveried team, if anyone likes to take it. :wink:
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olio
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Post by olio » Thu Sep 27, 2007 11:10 am

Mouse wrote:Some of my older tracks of the pack (InspironRaceway and Palegic mainly, my first 2 good default tracks) have very hard pits. It's very possible to hit the wall. The newer tracks have safer pits.
I meant hitting to opponents in the pits, because there isn't room enough. Anywayz, I guess we'll see on the cup how it will work.

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Post by Mouse » Thu Sep 27, 2007 9:06 pm

olio wrote:
Mouse wrote:Some of my older tracks of the pack (InspironRaceway and Palegic mainly, my first 2 good default tracks) have very hard pits. It's very possible to hit the wall. The newer tracks have safer pits.
I meant hitting to opponents in the pits, because there isn't room enough. Anywayz, I guess we'll see on the cup how it will work.
Yep, pits are rather small. Good thing is: Anti has good brakes and good control, so it should be easy to avoid contact.

I will try to ask for a pitting technique: when entering pits which has people in, brake away from pit boxes, and then turn in (like real life).

Time will tell! Only 3 days intil test race. :)
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Post by rivolta » Fri Sep 28, 2007 10:22 am

Mouse wrote:Another pink colored team.. :|

For the remaining teams: No pink, and no yellow or orange.

We need a black liveried team, if anyone likes to take it. :wink:
ok

color = 2d9657fd 1 150 150 150 1 3 250 100 250 250 0 250

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Post by Mouse » Sat Sep 29, 2007 7:54 pm

REMINDER

Test Race tomorrow!

InspironRaceway:
Race laps - 47
Qual laps - 12

Post here if you cannot come, and the alternate driver(s) will know they have a spot.

See y'all at 3:00 US EST time! :P
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Post by Mouse » Sun Sep 30, 2007 8:14 pm

Thank you all for coming! I thought the test was a success. No lag, all went well i think. Some problems with drivers not giving position after a crash (not for me, but some drivers complained). That will not be allowed this league! Since it was a test race, no big deal... but for the next 10 races... you must give position after a crash.

Results:
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Post by Mouse » Sun Sep 30, 2007 8:26 pm

PS Everyone! Get your colors correct and use for the races. Saw a few drivers with different colors than they gave me (Jazzy example). Get set for the races. :wink:

Soon the website will be updated also. :)
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Post by Mouse » Sun Sep 30, 2007 9:05 pm

Dede and Olio have decided to exit the league, due to a dislike of Antislider racing. Bar will be moved to the sub section (he will miss most races). Drago and Bar will be the 2 sub drivers.

First post (driver, team list) updated.
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Etmil
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Post by Etmil » Mon Oct 01, 2007 6:23 am

Mouse, can you please post the exact dates and times for every uplcoming race, so we can convert those timezones and make plans before. I missed the test on Inspiron Raceway, because I just didn't know when to come. Maybe it was my own fault, I did browse here, though, and later found those with results already. Well, just a notice and a plea - post the times for the next race/qualification/practice early in advance. Thanks.

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Post by Jarno » Mon Oct 01, 2007 7:33 am

It was good to test this before league :) Because like everyone saw, there was lots of conflicts. So how does rules apply on these kind of situations:

1. Someone crashes in front of you and you crash into him. Driver behind you crashes into you. Do you have to let this guy get pass to you?
2. Someone drives a bit outside of curve and you drive inside to overtake. Your front wheel hits his rear wheel. Can you overtake or ease down?
3. Someone pushes you little on back so you go out of your line but not out of track. He doesnt overtake in this corner but in next corner he has better line and he overtakes. Allowed?

These happened all the time and are contoversial situations. But what does rules says :)

I joined because it supposed to be ultra-fair. Well test race wasnt :) Hopefully its better in real league.
Spinnering on limits...

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Post by Etana » Mon Oct 01, 2007 12:13 pm

Jarno wrote:It was good to test this before league :) Because like everyone saw, there was lots of conflicts. So how does rules apply on these kind of situations:

1. Someone crashes in front of you and you crash into him. Driver behind you crashes into you. Do you have to let this guy get pass to you?
2. Someone drives a bit outside of curve and you drive inside to overtake. Your front wheel hits his rear wheel. Can you overtake or ease down?
3. Someone pushes you little on back so you go out of your line but not out of track. He doesnt overtake in this corner but in next corner he has better line and he overtakes. Allowed?

These happened all the time and are contoversial situations. But what does rules says :)

I joined because it supposed to be ultra-fair. Well test race wasnt :) Hopefully its better in real league.
Here some of my thoughts...

1) I don't give way in this situation. Crash wouldn't be my fault. Also should the first to crash let both of them to pass? Heh... driver from pole crash in first curve ---> all drivers cause one big da*n chain crash ---> pole player let all drivers pass himself? :wink:

2) If you have better line then its ok, but if that line wouldn't work at all in normal situation, you should not take the advantage. For example coming to u-curve inside. Though in some curve combinations even that can be faster...

3) These goes easily to area of racing situation, so I wouldn't deny it.

In future drviers should try to check if one behind is at same lap. That can be done with tab. Though it might cause little loss of concentration...

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Post by Mouse » Mon Oct 01, 2007 9:27 pm

Etmil wrote:Mouse, can you please post the exact dates and times for every uplcoming race, so we can convert those timezones and make plans before. I missed the test on Inspiron Raceway, because I just didn't know when to come. Maybe it was my own fault, I did browse here, though, and later found those with results already. Well, just a notice and a plea - post the times for the next race/qualification/practice early in advance. Thanks.
Time is always the same, 21:00 Italy time. In first post you can see this (been there when i upped the thread).

Dates are on the website, as are other infos (soon to be updated)
http://www.gpor.it/ts.Results.4.0

All the info you asked for has been available for 2 weeks. :wink:
Last edited by Mouse on Mon Oct 01, 2007 9:58 pm, edited 1 time in total.
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Post by Jan » Mon Oct 01, 2007 9:53 pm

Etana wrote:In future drviers should try to check if one behind is at same lap. That can be done with tab. Though it might cause little loss of concentration...
For me this is the only problem.

Imagine that there are several cars behind you and some of them are on the same lap than you and some are lapping you, so you actually have to let them all pass and after that there might be some more cars behind you. Then there's hard to compete with other players on same lap, and it's possible that the end of the race will be just letting the lapping cars pass.

Though still I try to let all the lapping cars pass. :) ...or maybe it's better not to race that bad that would be lapped at all. :P

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Post by Mouse » Mon Oct 01, 2007 9:56 pm

Etana wrote:
Jarno wrote:It was good to test this before league :) Because like everyone saw, there was lots of conflicts. So how does rules apply on these kind of situations:

1. Someone crashes in front of you and you crash into him. Driver behind you crashes into you. Do you have to let this guy get pass to you?
2. Someone drives a bit outside of curve and you drive inside to overtake. Your front wheel hits his rear wheel. Can you overtake or ease down?
3. Someone pushes you little on back so you go out of your line but not out of track. He doesnt overtake in this corner but in next corner he has better line and he overtakes. Allowed?

These happened all the time and are contoversial situations. But what does rules says :)

I joined because it supposed to be ultra-fair. Well test race wasnt :) Hopefully its better in real league.
Here some of my thoughts...

1) I don't give way in this situation. Crash wouldn't be my fault. Also should the first to crash let both of them to pass? Heh... driver from pole crash in first curve ---> all drivers cause one big da*n chain crash ---> pole player let all drivers pass himself? :wink:

2) If you have better line then its ok, but if that line wouldn't work at all in normal situation, you should not take the advantage. For example coming to u-curve inside. Though in some curve combinations even that can be faster...

3) These goes easily to area of racing situation, so I wouldn't deny it.

In future drviers should try to check if one behind is at same lap. That can be done with tab. Though it might cause little loss of concentration...
1 - If you crash into someone, and someone into you, it's the first driver's fault, and he should give position to both drivers. The one in the middle was not at fault, and therefore does not need to give position to anyone.

2 - If he is not pushed off his line (steady contact) then it is ok. As i said in the server and this thread, it is not a super-clean racing cup. Some "rubbing" is fine. Contact is expected, especially on the smaller tracks.

3 - Push from behind in a turn is a common move used in real life racing (NASCAR mainly) it's called the "Bump 'n' Run." In TS it's not really a gentleman move, but not really a rough move either.
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Post by Mouse » Tue Oct 02, 2007 9:10 pm

Points and cup types:

Race points: 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
No points for pole or fast lap

Seeing as points awarding is so close, there will be several stats to break any tie. Here are the stats (possibly more to be added, and not in final order):

- Wins
- Podiums
- Poles
- Fast Laps
- Qualification
- Fast Lap Ranking

For mid-table drivers, the Qualifying or Fast Lap stats will be important to break a tie, so now there is a reason to crank out the fast laps!

---

There will be multiple tables to display different "cups." Here they are:

- Points
- Team Points
- TS Team Points (read more on this below)
- Qualifying (points awarded based on qual position)
- Fast Lap (points awarded based on race fast lap ranking)

These are all individual cups, of course only the top 2 (3 maybe too) are important, the others are just for fun (and to aid in tie breakers).

---

TS Team cup will be a cup for real TS teams. GPOR, Ippon², fS, NoLo, dp. Non team drivers will not compete in this table (and no, you cannot join a team to compete).

1 driver per team can score in each race (highest finish driver for each team).



Any questions, feel free to ask.

:wink:
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Post by Mike Nike » Wed Oct 03, 2007 8:19 pm

Since dede and olio left the league i had a look at the track pack.
And i saw what i feared: with ghostrace or rough racing anything can work fine, but anything between needs at least 1 good overtake possibility to allow a fair race AND it has to be no small track if there are more than 10 drivers racing...
In addition the first curve should not be some kind of curve where chaos is programmed for the very first lap. I haven't tested the first curves, but i had no need to since i was already frustrated about the less overtake possibilities:

Kind acceptable:

Round 2 (14/10/2007)
TrooperSpeedway4
Round 6 (11/11/2007)
TrooperSpeedway3
Round 10 (09/12/2007)
TrooperSpeedway2

Hard to overtake:

Round 1 (07/10/2007)
Mulholland
Round 9 (02/12/2007)
Palegic
Round 3 (21/10/2007)
Laguardia

Very hard to overtake:

Round 5 (04/11/2007)
Seaside
Round 7 (18/11/2007)
Schemaring

Chaos:

Round 4 (28/10/2007)
DesertRaceway
Round 8 (25/11/2007)
Alteradius

These are of course just my opinions out of < 10 laps experience, driving alone (local). Anyway, with the current settings and if some kind of "bump-n-race" (?) is allowed, i see the most problems in this cup in its after-race-work - the work of checking the video and giving punishes to those drivers who behaved against the rules.

Mouse, you know, i'm the last driver who would skip a 250 lap endurance race with you ;)...but i don't expect as much fun for this cup as i once expected. I like to give it a try though...

But: especially Alteradius will be a chaos - these tyres there are the death^^

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Post by dede » Wed Oct 03, 2007 8:53 pm

Mike Nike wrote:Since dede and olio left the league i had a look at the track pack.
lol
Mike Nike wrote:i see the most problems in this cup in its after-race-work - the work of checking the video and giving punishes to those drivers who behaved against the rules.
This can be solved using a protest system, like the one used in TSM cups. Anyway, I think that Mouse wanted to use this from the beginning :)
Mike Nike wrote:Mouse, you know, i'm the last driver who would skip a 250 lap endurance race with you ;)
You wanker!

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Post by Mouse » Wed Oct 03, 2007 9:16 pm

Yep, short tracks will be chaos, but who does not like some chaos every once in a while? I know those two tracks will be rough, and there more pushing will be permitted (again, as long as it is kept fair, so smashing).

This cup will be based very heavily around consistency. If you can stay away from trouble during the race, you can have a nice result.

The main reason I have such different style (and SIZE) tracks are to keep the cup fresh. After 6-7 races in a cup, it can get a bit boring, making you think "ugh, i gotta practice for the race now..." So I hope having very different styles of racing will keep people motivated, and they will not get bored of the cup.

PS about penalties: You can read on the GPOR site (section about this cup, in rules) that people can submit complaints to me or BluT. Before doing that though, it's always best to discuss the problem with the other driver before submitting a complaint. Try to work it out together.

If someone does drive like a fool, they will be put on probation... given a yellow card. I hope we will not need to look at red cards.

Thanks for the feedback guys. :)
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Post by u9 » Fri Oct 05, 2007 8:00 pm

Hey mouse, sorry for being so late. If i may i'd like these colours for my team:

Ippon²-u9
<hash> 0 250 0 250 1 1 0 0 250 125 0 250
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Mouse
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Post by Mouse » Fri Oct 05, 2007 9:48 pm

Thank you. :)

To any other teams who did not submit colors, your car will appear as a default image on the website. You still may submit a color after the season starts, but I will be sure to take my time on updating. :P

I'm sending info to Mr. Stummihouse tonight, and he will setup the site this weekend!

Check the site on Monday for FULL info. Including race results, standings and loads of stats. :wink:
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Etmil
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Post by Etmil » Sat Oct 06, 2007 9:02 am

[dp]: 6a5f4166 0 150 150 150 1 3 220 220 220 220 220 220

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Post by Mouse » Sat Oct 06, 2007 4:30 pm

Topo Mourinho says: "Fantastic, these colors, very nice. I'm very happy, with result"

Thanks, Etmil :wink:

The OFFICIAL cup starts tomorrow! No rule or setting changes. See y'all then. :)
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Post by Etana » Sun Oct 07, 2007 4:55 pm

Sorry, but I am unable to come... :cry:

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