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reirom
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Post by reirom » Thu Sep 09, 2010 5:03 am

good pingu know how good i am in tsb tracks...


could be good some tsb track in cup, i run in this tracks for 2 years..

2s for 1 lap

25 laps

is 50 s lol maybe one lapped but still i can crash etc

my aim is made some point..



tinjy line is f*** perfect he almost dont brake


where we change the 3 tracks wanking.. dont like at all these tracks.

hope next 3 i can do swit my gameplay bettter.

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Pingu
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Post by Pingu » Thu Sep 09, 2010 10:38 am

I know... would be scary if you drive into the points though :lol:

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Whiplash
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Post by Whiplash » Thu Sep 09, 2010 8:56 pm

What about making 5 big teams (5x4drivers)? We could have great battle even if some players miss race sometimes.

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pablinho15
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Post by pablinho15 » Fri Sep 10, 2010 6:15 am

Whiplash wrote:What about making 5 big teams (5x4drivers)? We could have great battle even if some players miss race sometimes.
eaaaa, +1.

hmmm random groups?

misterpom
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Post by misterpom » Fri Sep 10, 2010 6:38 am

Maybe Dede, Tijny, Janne, Mike Nike + 1 should be the heads of each of the 5 big teams. They could choose other players to be in their team, according to their opinion of each player's potential. This would be a nice way of doing things, maybe.

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Jaykoq
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Post by Jaykoq » Fri Sep 10, 2010 8:38 am

I think it's not a bad idea. Maybe that could give chance to new drivers (like me for example) to show theirselves :D
I'm a moron \o/

misterpom
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Post by misterpom » Fri Sep 10, 2010 5:08 pm

My point was that maybe it would be fun for pro players like Dede, Tijny, Janne and Mike Nike to be "managers" besides being players.

I mean, maybe it would be a pain in the ass for them, I don't know. The idea of being able to pick players for their potential and see how it goes seems fun enough. Kind of like a horse race hahaha. You have to trust your own feeling, as if you owned a F1 team yourself. Which player to hire? Which not to hire?

Maybe it's too complicated. I hope it happens, though. The competition is there to make it fun enough. I'm sure someone would enjoy saying "I'm the best manager". I don't know.

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Post by Tijny » Fri Sep 10, 2010 5:29 pm

Haha, and then we'd all have to train our drivers. :D Could be fun.

Making the teams could be a problem though. I mean, a very realistic scenario would be that everyone wants REIROM in their team, how are we going to work that out?

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Lanz
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Post by Lanz » Fri Sep 10, 2010 5:31 pm

i think the racing idea shouldt not be pushed in the background, because thats whats all about trying to be the fastest, even if its not possible! damn pros! :D

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dede
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Post by dede » Fri Sep 10, 2010 6:13 pm

The idea of training own drivers is great, but I don't think it makes much sense in a cup with unreleased tracks. It was very funny training and testing out tactics together with team mate in TOCA cup and similar ones.

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Whiplash
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Post by Whiplash » Fri Sep 10, 2010 8:24 pm

dede wrote:The idea of training own drivers is great, but I don't think it makes much sense in a cup with unreleased tracks. It was very funny training and testing out tactics together with team mate in TOCA cup and similar ones.
Well, one of my ideas was exactly that - releasing tracks. But since I know that it was disabled last year, I decided not mention that again. The idea was using last year tracks and just making new pit design for them. Tijny would be saved of hard work ;) and league would look more real. As we know, lot of drivers drove millions laps already on them, so it's pretty fair for all.
You always speak about machine playing if we do that, but let's just remember how first test race was last year. Even we all practised before, race was much better then with unreleased tracks. At least, that's my opinion. F1 races are just to long for some perfections. There are many overlapping, pit stops, overtaking and other stuffs which don't let making one race perfect.
Also, it's much easier to avoid crashes if you know an track well.
So, we just should make one nice track pack which will be used for all next years. That will open a big space for making some tactics and strategies which is pretty closed by released tracks. Of course, new tracks are still welcome and we can always discuss about including some of them before each season (like real FIA do). :wink:
Tijny wrote:Making the teams could be a problem though. I mean, a very realistic scenario would be that everyone wants REIROM in their team, how are we going to work that out?
Let's just hope that randomizing will be on your side. :)
Tijny wrote:Haha, and then we'd all have to train our drivers. :D Could be fun.
Great way to beat that GPRO shit. :P
Last edited by Whiplash on Fri Sep 10, 2010 8:35 pm, edited 1 time in total.

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Mouse
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Post by Mouse » Fri Sep 10, 2010 8:34 pm

dede wrote:The idea of training own drivers is great, but I don't think it makes much sense in a cup with unreleased tracks. It was very funny training and testing out tactics together with team mate in TOCA cup and similar ones.
It would still be fun to have teams anyway. I'm accepting that I have no chance to run for the championship, but it would be nice to help my team win the championship... it gives all the drivers a bit more to play for.

I think having 4 or 5 "balanced" teams would be very fun. What could it hurt? C'mon.
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Tijny
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Post by Tijny » Fri Sep 10, 2010 10:08 pm

Whiplash wrote:
dede wrote:The idea of training own drivers is great, but I don't think it makes much sense in a cup with unreleased tracks. It was very funny training and testing out tactics together with team mate in TOCA cup and similar ones.
Well, one of my ideas was exactly that - releasing tracks. But since I know that it was disabled last year, I decided not mention that again. The idea was using last year tracks and just making new pit design for them. Tijny would be saved of hard work ;) and league would look more real. As we know, lot of drivers drove millions laps already on them, so it's pretty fair for all.
I think I might agree with you, it could be nice to release the tracks in the week before a race. For one, because it would provide something new compared to previous seasons; another reason would be the possibility to train with teammates (if we're going to have teams at least), and for me personally it would be better as well since I tend to feel uncomfortable about having tested the tracks beforehand. I don't know, it might even make the gap between the top drivers and the slower guys smaller, since everyone will have had the chance to find the right lines. In my opinion ~50 laps is enough to fully learn a track anyway - driving 10000 more really isn't going to make much of a difference.

Anyway, we'll be using new tracks in any case, since most of the "hard work" has already been done. ;)

@ lanz
How many versions of Bödn_GP are you going to upload? I think I already accepted about 8 of them so far :D

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Lanz
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Post by Lanz » Fri Sep 10, 2010 10:23 pm

Tijny wrote:
@ lanz
How many versions of Bödn_GP are you going to upload? I think I already accepted about 8 of them so far :D
some problems with pic! :D

reirom
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Post by reirom » Sat Sep 11, 2010 12:28 am

no team this is bulllshit.

i think the pros players could be in last position in pit to made some challenge

what is the fun dede win all races?

so we need to put dede in 20 place..

and the slow guys like me in pole

i think the worst times in first lines the better times in last.

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Post by misterpom » Sat Sep 11, 2010 12:34 am

reirom wrote:no team this is bulllshit.
what is the fun dede win all races?

so we need to put dede in 20 place..

and the slow guys like me in pole

i think the worst times in first lines the better times in last.
Do you mean reverse race start? Hahah. This is the worst idea of all time.

Who would want to make an unbelievable pole lap and waste fuel only to be rewarded by starting on last place with less fuel and thus minimizing the chances of winning the race? Everybody wanting to win a race would just stop and save fuel. People wouldn't even complete one lap hahaha.

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Pingu
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Post by Pingu » Sat Sep 11, 2010 8:50 am

Yea, what Misterpom says ofcourse, this is a Formula 1 cup.

It's only an Idea for another cup where there is no qualification. For example a Formula 1 cup with 5 tracks with no qualification and every race only last 9 laps. And the people are put in reverse on the grid on some kinda ranking.

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dede
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Post by dede » Sat Sep 11, 2010 11:09 am

Reverse starting grid can be used if we give points for quali too.
About released tracks, it would be a very big change. I want everybody word before making such a big change.

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Lanz
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Post by Lanz » Sat Sep 11, 2010 11:34 am

dede wrote:Reverse starting grid can be used if we give points for quali too.
About released tracks, it would be a very big change. I want everybody word before making such a big change.
no problem for me!

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Post by lux2 » Sat Sep 11, 2010 11:56 am

- agree about "well known" released tracks
- disagree about "1 week old" released track (I'll not train... other people maybe yes)
- agree with points for quali
- agree for reverse starting grid only if after first "reirom defense blocking style" the blocker (there's not only reirom... there will be another... a new one :D ) will be banned without "but"
- disagree with pit fixed position and all other human managed rules
- neutral about team like last year, with 2 players that maybe will never battle between them
- disagree about big team with all problems about "internal fairplay" during battling.

Just race is not enough?

EDIT: Even I agree with old released tracks, I prefer unreleased track :D
I think there's the same work behind a "1 week" track and a "1 sec" track.

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Pingu
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Post by Pingu » Sat Sep 11, 2010 12:24 pm

For me the cup was most enjoying because of new tracks every week. But i know this is for the trackmakers lots of work. I dont know how much times it take to make 1 trakc otherwise people who can't make tracks can just make the design. So then its only making the track and you dont have to think about the creativity part etc. Just like this:wink:

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reirom
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Post by reirom » Sat Sep 11, 2010 1:56 pm

I HAVE idea


put all tsb tracks :D

i agree with dede..

dede will won anyway ..

so i think we can next cup bring new cars

i am in in a grand turismo car like..

ferraris lamborginis.. etc

Tijny
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Post by Tijny » Sat Sep 11, 2010 1:56 pm

lux2 wrote:- disagree about "1 week old" released track (I'll not train... other people maybe yes)
I know that many people don't like to train locally, but what if there was a server running where you can drive the track as much as you want?

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Whiplash
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Post by Whiplash » Sat Sep 11, 2010 2:22 pm

Tijny wrote:
lux2 wrote:- disagree about "1 week old" released track (I'll not train... other people maybe yes)
I know that many people don't like to train locally, but what if there was a server running where you can drive the track as much as you want?
Or full released tracks pack before league starts. Gpor server could have them all.

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Jaykoq
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Post by Jaykoq » Sat Sep 11, 2010 2:48 pm

Can tracks be played only on servers?

I mean, like, no local game training on tracks, if you want to train you have to go on server?
I'm a moron \o/

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