tire smoke

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dby
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tire smoke

Post by dby » Tue Jul 03, 2007 1:53 am

Does anyone know how to control the tire smoke on a terrain? I've had it turned off in settings, but now when I turned it on I noticed that my pit area slowdown terrain produce smoke even when the car isn't sliding, breaking or doing a burnout. Doesn't look very good :/

Terrain Slowdown
id 81
isWall 0
viscosity 2.5
acceleration 0.8
braking 1.0
grip 1.0
steering 1.0
skidMark 1
tyreMark 0
red 110
green 110
blue 110
End

Is tire smoke someting I can define the way I like it or is it hard wired some how?

Punatiainen
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Post by Punatiainen » Fri Jul 06, 2007 11:15 am

If i remember correctly, it was the viscosity setting that causes this. More viscosity, more "tire smoke" and vice versa. Try setting the viscosity as it is in existing terrain asphalt (was it 1, can't check myself) and try lowering acceleration instead.

dby
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Post by dby » Fri Jul 06, 2007 2:18 pm

Ok thanks, I'll try that.

dby
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Post by dby » Tue Jul 10, 2007 3:47 pm

Seems like any viscosity above 1 cause smoke. I tried lowering acceleration instead, but the auto-slow down effect I want was lost, so I think I'll keep it the way it was. function over form.

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