Post your new tiles here

Discussion related to Turbo Sliders and beta version feedback.

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dby
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Post by dby » Wed Jul 11, 2007 12:13 am

...did some minor saturation tweaks and shadow fixes to the Dby-Racing-img.png

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Anddru
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Post by Anddru » Wed Jul 11, 2007 12:48 pm

dby wrote:...did some minor saturation tweaks and shadow fixes to the Dby-Racing-img.png
Give new names if you edit. Call it v2 or something. Because if i then host a server with the new file and the other ones got the old... it would maybe f*** up.
In my new website you can find my tracks and cars!
http://druerne.org/ts

Hope you will enjoy!

dby
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Post by dby » Wed Jul 11, 2007 1:20 pm

Anddru wrote:
dby wrote:...did some minor saturation tweaks and shadow fixes to the Dby-Racing-img.png
Give new names if you edit. Call it v2 or something. Because if i then host a server with the new file and the other ones got the old... it would maybe f*** up.
I know I should, but I'm lazy and disorganized. Besides, the update at Tue Jul 03, 2007 2:27 am to Dby-RallyCross-pat.png is the only one that could cause a conflict I think. The other ones are just small cosmetic ones or a change in the code.

Jeffrey
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Post by Jeffrey » Tue Jul 17, 2007 1:00 pm

Well Done DBY! Professional Work! Nice Tracks and Tiles....

Maybe if you have time can you create the same tile set (bumps etc) using this texture:

Image

Would be great to implement in my dirt tracks.

Keep up the good work DBY.

dby
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Post by dby » Tue Jul 17, 2007 2:03 pm

I've been thinking about creating the same tile set from scratch using my own texture (closer to your dirt track texture)... but probably not in a while. I've got too many things I want to do. Learning Maya 3D is one, which can be useful for making TS graphics. ;)

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Jazzyclub
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Post by Jazzyclub » Thu Jul 19, 2007 6:25 pm

dby wrote:I've been thinking about creating the same tile set from scratch using my own texture (closer to your dirt track texture)... but probably not in a while. I've got too many things I want to do. Learning Maya 3D is one, which can be useful for making TS graphics. ;)
i suggest you 3d studio max, just see my last buildings tileset :)

Jeffrey
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DATA REMOVED

Post by Jeffrey » Thu Sep 06, 2007 6:47 pm

DATA REMOVED
Last edited by Jeffrey on Wed Dec 19, 2007 1:14 pm, edited 1 time in total.

Jeffrey
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Post by Jeffrey » Tue Nov 13, 2007 6:22 pm

(DATA REMOVED)

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