Post
by Etmil » Tue Jul 22, 2008 10:11 am
X-Bumpz
I'm not very good at xbumpz, but perhaps a good idea is to take a certain player and strategically try and follow him and knock the car out. And then one-by-one like that.. Of course, you must always have your eyes open for every opportunity to score.
X-Bumpz Racing
What's that? Racing tracks with 'kill-terrains' in some parts of it?
Infiltration
No advice at all, 'cause I've never really managed to shoot anyone in the opposing team, not to mention stay alive myself. I just totally suck at this.
Defend The Flag
Um.. not sure what that is, I probably suck as much at this as in infiltration.
Rough Racing
Rough racing can be very fun if you learn a few techniques like not staying on the inside at the first turn on lap 1, another thing is that you have to know your way, studying the tracks in the TrackEditor sometimes helps. Or just playing them through alone. So you'd always know where you HAVE to go, some tracks are very tricky. Hairpin turns are the best places to knock people out, also other sharp curves. Main thing is that, you have to know your way, stay out from trouble by predicting moves from other players, make diversionary movements when you see people initiating their attempts to 'bump you off'. It doesn't always succeed, but I think when you master these elements, you are much better off and more experienced in this kind of racing.
Fairplay Racing
Fairplay racing, as the name already indicates, is the exact opposite of rough racing. You can not knock people out, yet your goal is still to win. In order to achieve good results, you must be fairly quick with every default car. Another thing is to be consistently quick and have stable laptimes. No, you must not be the fastest, but sometimes being fairly quick is better than to be the fastest at some point, lose concentration and then crash and drop to the back of the grid. Overtaking is difficult, it depends on the car, of course, but a good tactic is to prepare for your maneuvre 3-4 turns in advance, taking a different line, so that you can accelerate to a longer straight earlier than your opponent would and gain necessary time and get the advantage from that. Be consistent and fairly quick, have a stable driving line and prepare for your overtaking moves, don't crash and don't knock others out. When you do crash and somebody loses time because of your mistake, let the person pass you as that's polite to do.
Knockout
Never really played that..
Teamplay
Teamplay is fun, you got to be very accurate and cooperate with your teammate. As it's only Speeder+AntiSlider, you have to be able to drive quick and accurately with both. I'd say that getting good in teamplay just needs time and patience to learn the tracks that have been created so far, and not to get angry when your first attempts at crossing the hurdles together with your teammate fail. You will have to try many-many times in the beginning, but you'll get better at it once you know the way and what to do in certain situations. Also, play with both cars to get skilled.
Punaball
Always know where the ball is, always see what your teammate is doing and don't rush to the ball all the time. Sometimes try to play the goalkeeper, which doesn't mean you only stay in front of your goal, but make it your priority to stop the opposing team's all attempts to score. You'll learn by playing, mostly. Don't be afraid to lose, in even matches (the same number of players on both sides), you're allowed to bump other players, that can give you an advantage over your opponent. Just don't rush into your teammate, see the field, what you can do, where to pass etc. Again, just play and play to get experience. You'll probably work out the best tactics for yourself.