devfolderAfinfas wrote:Mike, when you have the game ready send it...would like to give it a try!
http://mikenike.mi.funpic.de/dev/carsoccer/
latest version (rar includes exe file)
http://mikenike.mi.funpic.de/dev/carsoc ... soccer.rar
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devfolderAfinfas wrote:Mike, when you have the game ready send it...would like to give it a try!
Yeah, we had that in mind. T made it work just as it should, except some not solvable things without the source.Afinfas wrote:...shits about realistic movement... I dont know if this is already implemented but...if car drives slower, it should turn more then when its faster....
Mike Nike wrote:
devfolder
http://mikenike.mi.funpic.de/dev/carsoccer/
latest version (rar includes exe file)
http://mikenike.mi.funpic.de/dev/carsoc ... soccer.rar
Sweet!!!!Whiplash wrote: Yeah, we had that in mind. T made it work just as it should, except some not solvable things without the source.
And, btw, I added that thing about "Get The Full Game" menu option and changed some other little things.
I'm not sure what blue player you're talking about.Afinfas wrote:But blue player is ignored at the moment right?
It wouldn't change things much. It could be even risky to do, cause all of people would do separated changes to the code - which could result as 5 different game versions.Afinfas wrote:About some things not solved without the code...i still didnt got it why Ande doesnt release the game at least to the core guys who are willing to develop it further? If he doesn't have the time for it....
Yeah, that's my logic too. But I'm afraid Ande is dead or something. I hope he's doing something about TS in the background.Afinfas wrote:Well, i heard about his capabilities and that he helped developing Alan Wake so everything on TS should be quite "easy/quick" to do.
About the blue player...sorry i was talking about Mike´s game.Whiplash wrote:I'm not sure what blue player you're talking about.Afinfas wrote:But blue player is ignored at the moment right?
It wouldn't change things much. It could be even risky to do, cause all of people would do separated changes to the code - which could result as 5 different game versions.Afinfas wrote:About some things not solved without the code...i still didnt got it why Ande doesnt release the game at least to the core guys who are willing to develop it further? If he doesn't have the time for it....
Yeah, that's my logic too. But I'm afraid Ande is dead or something. I hope he's doing something about TS in the background.Afinfas wrote:Well, i heard about his capabilities and that he helped developing Alan Wake so everything on TS should be quite "easy/quick" to do.
I thought dede is that guy. But then I heard he's not getting response for a long time either.Afinfas wrote:About Ande...i though there was some guys with direct contact with him. Would be nice to have some update on the current progress. Who has contact with him?
And yeah, just send him the list you made if he shows no sign of living..
well, after a long search online, local and in my room, i could neither find the source nor a nondamaged version of my "Soccéro" i made in 2001, which has a few elements matching with haxball.KiWi wrote:I have tried it good beginning nice job mike!
U can have a gameplay similar to haxball too with cars rounded and a button for to bounce the ball (shot) and hability to go in rearor forward at the same speed

Yeah, I already had that on the paper.Afinfas wrote:1 -
The problem there is that current type of counting saves a lot of screen space. That's probably the reason why Ande decided to make it like that. You're probably playing with bigger resolution. Ande had to think about all the others (800x600 and smaller).Afinfas wrote:2 -
I think we deserve at least a status update at this point. Has there been any word from Ande lately?dede wrote: My plan is to get something ready before the summer. Yeah, my plan. We are talking, I'll give you updates when things will be defined better.
That's all I know for now too.Ande wrote:Thanks! All is fine but I just have been very very busy with everything else.
I try to find time to go through all that later at some point.
I don't care how he'll do it. I just want that version!!!power79 wrote:![]()
I hope Ande doesn't try to implement all those things before releasing new version, or we would be waiting it until year 2020.
Well, I found out that this is actually possible already. This is how it works:http://xtreame-team.game.ba/TSdownloads/To%20Ande.doc wrote: AI lines for single lap tracks
The game doesn’t allow us to play against AI players on single lap tracks now. There should be a way to create driving lines for those tracks too.