Discussion related to Turbo Sliders and beta version feedback.
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-wolf-
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by -wolf- » Sun Dec 04, 2005 2:23 am
I don't like it! And if I want more objects? What to do?
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Ande
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by Ande » Sun Dec 04, 2005 12:22 pm
What do you mean?
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Jazzyclub
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by Jazzyclub » Sun Dec 04, 2005 3:01 pm
i think the number of placementable bridge

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Ande
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by Ande » Sun Dec 04, 2005 3:42 pm
Ah yes. How many bridges would you need? The problem is that lots of objects can make the game lag on slower machines.
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-wolf-
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by -wolf- » Sun Dec 04, 2005 4:39 pm
But do i can to do some that i'll can put more briges or objects?
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Guest
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by Guest » Sun Dec 04, 2005 10:25 pm
Your english sucks mr. slider.
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Ande
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by Ande » Sun Dec 04, 2005 10:27 pm
Slider wrote:But do i can to do some that i'll can put more briges or objects?
How many bridges would you need?
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-wolf-
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by -wolf- » Mon Dec 05, 2005 12:04 am
Um... I don't remember... Maybe about... I use not only briges. I'm using include tiles and i have not only briges as objects. In all maybe i need 25 objects if its big track like my last one.
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Jazzyclub
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by Jazzyclub » Mon Dec 05, 2005 4:41 am
you mean custom tiles?
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-wolf-
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by -wolf- » Mon Dec 05, 2005 8:02 pm
I mean u am using not briges only; I can use your own tiles, and other tiles who I can find in mode "Objects". You understand?
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dby
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by dby » Mon Dec 05, 2005 9:00 pm
Well, I think all Objects act like bridges sort of. They're all LevelTiles, right?
There's no limit to how many you can use as far as I know? But too many may cause slow computers to lag.
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-wolf-
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by -wolf- » Tue Dec 06, 2005 12:37 am
I know that. You're right, dby. But its not what i asked
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Jazzyclub
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by Jazzyclub » Tue Dec 06, 2005 10:49 am
slider wanna know how can use his custom tiles on his track.
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dby
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by dby » Tue Dec 06, 2005 11:38 am
I think any tile with ID nr over 5000 is treated like an object... if that's what you're asking?