How to define a pit terrain?

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road_oktane
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How to define a pit terrain?

Post by road_oktane » Sat Apr 08, 2006 6:27 pm

IS this correct?

Do I need to type any other thing to define my pit?

Terrain Oil
id 14
isWall 0
viscosity 1
acceleration 1
braking 1
grip 1
steering 1
skidMark 1
tyreMark 0
Pit 1
End

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Ande
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Post by Ande » Sat Apr 08, 2006 6:55 pm

I don't remember for sure, but it may be that "pit" is case sensitive and should be pit, not Pit. In addition to this, the track must have a normal pit defined in the editor, too.

By the way, remember to check this topic, too, and spread the word :).
http://www.jollygoodgames.com/forum/viewtopic.php?t=597

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road_oktane
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Post by road_oktane » Sat Apr 08, 2006 11:20 pm

[quote="Ande"]I don't remember for sure, but it may be that "pit" is case sensitive and should be pit, not Pit. In addition to this, the track must have a normal pit defined in the editor, too.

By the way, remember to check this topic, too, and spread the word :).
[url]http://www.jollygoodgames.com/forum/viewtopic.php?t=597[/url][/quote]

Ok Ande.

I've already told Carva and Cesar , we're remaking the TSB F1 tracks with only one png of tiles. Thanks for the tip.

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