IS this correct?
Do I need to type any other thing to define my pit?
Terrain Oil
id 14
isWall 0
viscosity 1
acceleration 1
braking 1
grip 1
steering 1
skidMark 1
tyreMark 0
Pit 1
End
How to define a pit terrain?
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- road_oktane
- Community User Level: 2

- Posts: 158
- Joined: Wed Jan 19, 2005 3:16 pm
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I don't remember for sure, but it may be that "pit" is case sensitive and should be pit, not Pit. In addition to this, the track must have a normal pit defined in the editor, too.
By the way, remember to check this topic, too, and spread the word
.
http://www.jollygoodgames.com/forum/viewtopic.php?t=597
By the way, remember to check this topic, too, and spread the word
http://www.jollygoodgames.com/forum/viewtopic.php?t=597
- road_oktane
- Community User Level: 2

- Posts: 158
- Joined: Wed Jan 19, 2005 3:16 pm
- Contact:
[quote="Ande"]I don't remember for sure, but it may be that "pit" is case sensitive and should be pit, not Pit. In addition to this, the track must have a normal pit defined in the editor, too.
By the way, remember to check this topic, too, and spread the word :).
[url]http://www.jollygoodgames.com/forum/viewtopic.php?t=597[/url][/quote]
Ok Ande.
I've already told Carva and Cesar , we're remaking the TSB F1 tracks with only one png of tiles. Thanks for the tip.
By the way, remember to check this topic, too, and spread the word :).
[url]http://www.jollygoodgames.com/forum/viewtopic.php?t=597[/url][/quote]
Ok Ande.
I've already told Carva and Cesar , we're remaking the TSB F1 tracks with only one png of tiles. Thanks for the tip.
