Finster wrote:I think I am getting a similar problem.
For the most part I have no problem with using Linux for racing. If fact I never had a problem on a normal server (except lag) but that's unavoidable especially cause I'm only on a 56k modem
My Linux problem happens when I try to play a game of "punaball" or whatever you wanna call it. I think it is specificly with the sound file used for the "ball" car, but that is just a guess.
I've tried erasing the car/tmp directory and regetting the files and still it locks up on me. After the game is started the track loads (I see the progress bar) and then it freezes (the stars stop moviing). I can't select any option at that point and must shutdown X-windows with Ctrl+Alt+Backspace. Oh and sometimes the music will keep playing other times that stops too. If I run the game in a window I see:
Fatal signal: Segmentation Fault (SDL Parachute Deployed)
And in output.txt the last line is:
AL_ERROR: AL error 40963/a003 (alBufferData)
Currently I'm running RedHat 9 and this happens with the static or the dynamic version. Also I've tried upgrading my SDL, thinking that it might help. Same problem. Not a big deal really because I can play the game normally with no problem. Just thought you'd guys might like to know or could suggest something.
Thanks
Finster
P.S. I'd like to thank Morpheus for trying to help me solve this problem on his punaball server.
Bug in Linux version when connecting to servers?
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