I really want to know how, so if you know anything would you please answer?
Thank you anyway
Moderator: Forum Moderators
Code: Select all
# This is a Turbo Sliders track file
# Do not change the order of the following lines!
Size td 6 1700 1700
Hash bdb26dbf 43e09cf 64df0e1e 6d0501d9
Maker Jazzyclub
FormatVersion 1
Pattern JA_Zandvoort2-pat.png
Include mytiles.til <--- this file is where are all the tiles
------------------- <--- here is where you can add your custom tiles(*)
StartDirection 180
ControlPoints 13
Point 649 1510 213 0
Point 0 1529 125 1
Point 585 1297 100 0
Point 550 1138 125 1
Point 197 522 130 1
Point 347 17 120 0
Point 882 329 140 1
Point 558 186 160 0
Point 538 735 145 1
Point 957 1163 145 1
Point 1406 994 150 0
Point 1554 1370 169 1
Point 1392 1534 155 0
End
Pit 369 1516 670 1537
Lightmap 1 6 65 1.200000 546
A 2 1416 966 0
A 2 1528 966 0
A 2 268 26 0Code: Select all
TileDefinition Tyres-Multicolor-pat.png Tyres-Multicolor.png
Tile 222 0 0 8 8 0 0 16 16
Tile 223 8 0 8 8 16 0 16 16
Tile 224 16 0 8 8 32 0 16 16
Tile 225 24 0 8 8 48 0 16 16
Tile 226 32 0 8 8 64 0 16 16
Tile 227 40 0 8 8 80 0 16 16
EndProbably you mean these tiles? Here is the codes and some introduction. Sorry for bad english.Kiva-Ajaja wrote:How can i do special tiles? Like ice, or that black-nitro asphalt for example?
I really want to know how, so if you know anything would you please answer?
Thank you anyway
Just add those extra lines again to the track-file after you have saved the track in the editor.car zatpencar wrote:![]()
ugh now thers another problem i can put the tiles on editor now but they always end up invisible on ts how can i fix this?
car zatpencar wrote:![]()
ok so i add the def back after the control points right?
How hard can it be to read, think and to try it out by yourself?Hengari wrote:Just look some tracks with special tiles and compare them to your track file (that trackname.trk).