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dede
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Post by dede » Sun Jan 24, 2010 3:58 pm

Hmm, your description makes me think we are talking about different cars. Gotta try those ones then someday :P

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shyguy1001
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Post by shyguy1001 » Sun Jan 24, 2010 4:01 pm

dede wrote:Hmm, your description makes me think we are talking about different cars. Gotta try those ones then someday :P
Possibly so, because comparing the lines of the two cars (and braking points), if you simply observed those you would see not much different apart from slightly longer braking points and lower cornering speed. I would say what makes it so much harder to overtake is the accelration and width - I find with the tse-f1 you can slip past on almost any section of the track, because it is so thin.

Oh well, Im trying to drop the whole subject and concentrate on practicing with the TSE-f1, but whenever I do I just want to go back to the other F1 car xD

Also, a small question: Will the starting grid for the test race be the default one or a "-l" version?

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Whiplash
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Post by Whiplash » Sun Jan 24, 2010 9:04 pm

I totally agree with shy. This car is much better in lot of things. I will probably fix design (shadow is not simetric) and pat (tires are not on correct pixels). It could be little faster too (2-3 sec per lap). And than we can try it. I will upload it before the test race so you can make decision in next few days.

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Post by Tijny » Sun Jan 24, 2010 9:32 pm

shyguy1001 wrote:Possibly so, because comparing the lines of the two cars (and braking points), if you simply observed those you would see not much different apart from slightly longer braking points and lower cornering speed. I would say what makes it so much harder to overtake is the accelration and width - I find with the tse-f1 you can slip past on almost any section of the track, because it is so thin.

Oh well, Im trying to drop the whole subject and concentrate on practicing with the TSE-f1, but whenever I do I just want to go back to the other F1 car xD

Also, a small question: Will the starting grid for the test race be the default one or a "-l" version?
Let me get this straight, you actually want to discourage overtaking?!?!

I kind of agree that the cornering and braking of the TSE-F1 could be nerfed slightly, but I highly disagree with reducing these properties to GPOR-F1-ish values. It's still a Formula 1 car, not a van or a truck.

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dede
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Post by dede » Sun Jan 24, 2010 9:49 pm

Just to make it clear to everybody, this league is with TSE-F1.

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Pingu
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Post by Pingu » Sun Jan 24, 2010 10:28 pm

dede wrote:Just to make it clear to everybody, this league is with TSE-F1.
Pfew.. This is the same as TSE-F1BETA right? Same the car on the formula 1 server now?

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Whiplash
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Post by Whiplash » Sun Jan 24, 2010 11:16 pm

dede wrote:Just to make it clear to everybody, this league is with TSE-F1.
Not fair man. I'm siting here whole day god damn. I think I got perfect car. TSE looks stupid compared with this one now. Please, just wait new day. In the worst case we can use desing of this car and use it with TSE's setup. But, I think this one is just perfect with everything. Say NO tomorow (I mean - today) please.
And don't wory Tijny, this one is not a truck.:)

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Post by Tijny » Sun Jan 24, 2010 11:40 pm

Whiplash wrote:
dede wrote:Just to make it clear to everybody, this league is with TSE-F1.
Not fair man. I'm siting here whole day god damn. I think I got perfect car. TSE looks stupid compared with this one now. Please, just wait new day. In the worst case we can use desing of this car and use it with TSE's setup. But, I think this one is just perfect with everything. Say NO tomorow (I mean - today) please.
And don't wory Tijny, this one is not a truck.:)
As for me, I'm always open to suggestions and I'm curious to see what you've come up with. dede was pretty clear on the matter however, but I think it's not too late to change some things - should your car completely blow us away.

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Post by Etmil » Mon Jan 25, 2010 6:36 am

Is the fact that my name is only in the 'allowed to spectate' list due to my signing up just a bit too late? :(

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dede
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Post by dede » Mon Jan 25, 2010 7:41 am

Etmil wrote:Is the fact that my name is only in the 'allowed to spectate' list due to my signing up just a bit too late? :(
Those players in the top20 signed up first, so they have the priority. If some players miss the race, free spots will be assigned basing on the list displayed in first post.

And yeah, the car is the beta version (no need to make an official version when the beta is alright already).

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Whiplash
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Post by Whiplash » Mon Jan 25, 2010 11:50 am

After over 10 hours of photoshoping and testing, it's finally done. Just one advice: try 5-10 laps with this car, then pick TSE and you will see all better sides of this car. It looks so natural on track, and setup is just perfect. I made even slick tires on it. :wink:
I suggest you to pick Famourt track to test it. This car don't have to be oficial car; it can be another test car. You can make all changes on it that you want (name of car etc.). I called it F1LC (F1 league car).
If you don't like it, it's ok. But just try it. It has almost the same lap time like TSE, so Tijny don't have to change his fuel setup. Ok, see you then.
Here is link:
http://www.4shared.com/file/206808451/b ... /F1LC.html

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Pingu
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Post by Pingu » Mon Jan 25, 2010 12:30 pm

Hm sorry, I like the TSE a lot more, i just tested ur car for over 10 laps at Montremppi. The steering doesnt feel right somehow, but ofcourse this also could be because of iam used to the TSE. Also the car looks a bit thin :p and also the sound :-| it gave me a headache after 7 laps lol.

But still well done on making ur own f1 car :D

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Post by lux2 » Mon Jan 25, 2010 2:45 pm

I would like to test your car but i can't downoload the file from that silly 4shared.

Can you (or pingu...) use any better host?

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Post by Whiplash » Mon Jan 25, 2010 4:03 pm

Size of car can be changed with few moves. But I think It's just perfect like it is now. You should compare it with track size. TSE has almost the same size if you look better.
Well, it has easier braking (i used lower number for it) so you can't make blocking accident that easy like with TSE. You just need few laps to get use to it.
And sound can bi changed too of course. Multiplayer testing will change your mind for sure.
And sorry lux, I'm not at home now. Only Pingu can help you, or some another player.

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Post by shyguy1001 » Mon Jan 25, 2010 5:35 pm

Tijny wrote:Let me get this straight, you actually want to discourage overtaking?!?!

I kind of agree that the cornering and braking of the TSE-F1 could be nerfed slightly, but I highly disagree with reducing these properties to GPOR-F1-ish values. It's still a Formula 1 car, not a van or a truck.
Yes. But by doing this, it make them more rewarding, fun, clean (or at least in the races using it that I tested where) and adds more strategy to the race: what if you come out of your pit stop only to be held up by a slower car, just like what happens in real life f1?

I personally prefer the old GPOR-F1, but that is probably because that was what I was brought up on.

There is no way I was intending to start discussion on changing the car for this upcoming cup - perhaps just thinking about it and how it could be better.

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Post by Tijny » Mon Jan 25, 2010 6:19 pm

shyguy1001 wrote:(...) and adds more strategy to the race: what if you come out of your pit stop only to be held up by a slower car, just like what happens in real life f1?
So you're saying it would be nice if this happened too? I really don't get where you're coming from.

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Post by dede » Mon Jan 25, 2010 6:57 pm

I tried that car, and it doesn't feel to be completely new to me (good, it means it's f1-style). It's a mix between TSE-F1 and GPOR-Form1. Not saying that you copied it, but it's just another version of the car with different attributes (TSE-F1 is "a copy" as well). I don't like the design too much, I didn't test the sound.

Good job anyway, Whiplash.

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Post by shyguy1001 » Mon Jan 25, 2010 7:13 pm

dede wrote:I tried that car, and it doesn't feel to be completely new to me (good, it means it's f1-style). It's a mix between TSE-F1 and GPOR-Form1. Not saying that you copied it, but it's just another version of the car with different attributes (TSE-F1 is "a copy" as well). I don't like the design too much, I didn't test the sound.

Good job anyway, Whiplash.
Yup, I dont like how it handles in fast corners and it is too thin imo, but still a nice job and creating a fun F1 car :D

Tjiny, I am afraid we may of lost what eachother were saying :P I dont get what you are talking about really too...never mind, I was simply suggesting that overtaking battles should be more sustained and you should have to be more clever to overtake, because currently you dont have to do that much more than drive past if you are over, say, 0.2s a lap faster than your opponent.

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Post by dede » Mon Jan 25, 2010 7:38 pm

shyguy1001 wrote:currently you dont have to do that much more than drive past if you are over, say, 0.2s a lap faster than your opponent.
I just finished some racing in the GPOR server.. Maybe I'm not as constant and fast as some months ago, but I couldn't quite overtake Nike&Janne. In order to overtake players with same pace, you need to drive as close as possible, and try different lines / push them into mistakes. Yeah, obviously you won't manage to "block" those who are 1 second faster than you, but with 0.2-0.5 slower lap times (but constant) you will give them some troubles.

Your idea about having harder battles could be possible if we use wider and slower cars, such as AntiSlider. But then, if cars are easier to drive, lines will be even more forced than how they are now. If that happens, faster people would start bumping slower guys after the curve, because they accelerate better and use the whole track width - just like with AntiSlider.

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Post by shyguy1001 » Mon Jan 25, 2010 8:55 pm

dede wrote:
shyguy1001 wrote:currently you dont have to do that much more than drive past if you are over, say, 0.2s a lap faster than your opponent.
I just finished some racing in the GPOR server.. Maybe I'm not as constant and fast as some months ago, but I couldn't quite overtake Nike&Janne. In order to overtake players with same pace, you need to drive as close as possible, and try different lines / push them into mistakes. Yeah, obviously you won't manage to "block" those who are 1 second faster than you, but with 0.2-0.5 slower lap times (but constant) you will give them some troubles.

Your idea about having harder battles could be possible if we use wider and slower cars, such as AntiSlider. But then, if cars are easier to drive, lines will be even more forced than how they are now. If that happens, faster people would start bumping slower guys after the curve, because they accelerate better and use the whole track width - just like with AntiSlider.
I wish I had a video of some good battles I had with this car, because that didnt really happen... It was more controllable. Its not the slower speed, because it hardly is slower in a straight line, its the slower cornering speed, and longer braking zones. Also you are punished more for being off the racing line, meaning it is possible to completely miss a corner, something which doesnt really happen with the TSE-f1beta.

I reiterate, I did not mean at all to cause discussion on what car should be used for the upcoming cup, just interested in making racing more fun (not realistic).

I think another reason this car bumps less than, say, antislider is because it is much easier, because of slower cornering speed, to drive wide round an apex of a corner to avoid the car in front and also keep speed to try to get past in the straight. This is common in real life F1, in fact, see kobayashis overtake on button in the abu dhabi grand prix for a perfect example of what I am talking about (in both the going wide through the hairpin and making button miss the corner down the inside).

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Post by Whiplash » Mon Jan 25, 2010 8:56 pm

dede wrote:I tried that car, and it doesn't feel to be completely new to me (good, it means it's f1-style). It's a mix between TSE-F1 and GPOR-Form1. Not saying that you copied it, but it's just another version of the car with different attributes (TSE-F1 is "a copy" as well). I don't like the design too much, I didn't test the sound.

Good job anyway, Whiplash.
True. I tried to find combination of fast car and car with harder overtaking because it's harder to make mistake with it and easier to make corrections, just like Shy said before. Maybe scale could go from 4 to 3.9 or 3.8 in notpad tekst to make car biger, but it will destroy spirit of this car. ;) But I guess you don't like it enough anyway, or you just get used to TSE too much now. I don't agree about car desing. TSE looks like crap after you try this car. It looks like a crap to me with setup too compared with F1LC even it's much better then last gpor car. Maybe it deserve few laps of multiplayer racing before or after test race if you just want. Anyway, I tried my best. See you.

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Post by lux2 » Mon Jan 25, 2010 10:51 pm

Yes whip, nice car. But TSE is good too. So, i can't see any reason for changing it. Anyway it could be useful an online multiplayer test.

But it's just my opinion.
For me, dede designed the best TS car ever, but maybe i'm the only who loves it and it will never be used. Everybody like a different one.

About the design i completely disagree with you, it's really too much small/confused. Furthermore I see it with a black border like the rubber bumper of the luna-park's karts. Something wrong in the transparent color?

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Whiplash
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Post by Whiplash » Tue Jan 26, 2010 12:10 pm

Obviously you use zoom lower then 0.9. It's supose to be a shadow. :)

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Post by Tijny » Tue Jan 26, 2010 1:33 pm

Whiplash wrote:Obviously you use zoom lower then 0.9. It's supose to be a shadow. :)
I like the handling of the car, but I agree with dede and lux about the design. You really overdid it on the shadows. Less is more! :)

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Post by reirom » Tue Jan 26, 2010 8:16 pm

i think will not run

these servers is f*** lag for me

i will try in test race and see

can you put the gpor tracks in terra dede?


gpor is a f*** lagged server

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