TurboSliders.com F1 League 2012 Edition

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Lanz
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Post by Lanz » Mon Dec 10, 2012 2:18 pm

Whiplash wrote:Track:
Pfff. First of all, while driving a warm up I thought: "What a nice track here!". But during the first quali I realized it has one pretty bad element - sand was too f*** fast. For some newcomers it could be cool, cause (like T said) that kind of sand will not punish you at all. Btw, I still liked it more than Lanz's sand style where you totally stuck in like it's some kind of jelly. :)
i never changed the settings of the 2 sands! so im not sure what you mean! its just like the way Eddie did it or dede! and by the way going off road should be punished either with slow down tarmac or if not that at least with a higher tyre wear! but thats just my opinion! if you like it better i can put in some nice ice on the exit of some fast corners!? :lol:

between i forgot to mention my nice fight with matic and mike! hard but fair! my overtake on matic before the 2nd stop was f nice! then due to a bad pit entry i lost the place again to him, we exited pits 2 wide! a bit later i tried to overtake him in turn 1 which wasnt the best idea, he slided off the track, due to that mike could pass him as well who had a patetic pit stop and therefore was behind us even due to the fact that he pitted 2 laps earlier! but matic passed mike again so i was able to give the position back to matic without loosing it as well to mike! the scene that made me laugh hard was my overtake on mike in first stint! he probs thought i would never get that corner, so he took the widest line possible! :lol: not used to a mike giving way so easialy, sure that was not planned from him but thx anyway! :wink:

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Whiplash
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Post by Whiplash » Mon Dec 10, 2012 2:57 pm

Afinfas wrote:The appeal is against Augusto on end of lap 16 beginning of lap 17!
I was with more speed on the finishing line and tried to overtake on the right side, he closed the door, then i went to the left, he closed again (2 times change of direction not allowed or? ), then i tried once more on the right side and he close once again.
In theory yeah, you're right there. And sure, we respect that F1 rule here too. The difference of your case is that you actually weren't faster than Augusto on that straight. And he didn't looked like he's trying to block you either. He were just positioning his car in front of you, which is totally legal. That was pretty cool fight between you two actually.
On your place I would rather make complains about Mrtn and Shitmek who pushed you every time they felt they can. :)
Btw, I'm glad to see you're very fair player. It's especially noticeable in your first few laps. :wink: Newcomers mostly don't play like that. They are never patient about overtaking and trying to use every possibility to overtake, even all the conditions are not met in most of those cases.
Sometimes it's just impossible to make things equalized after some stupid move. Example: Shitmeck ---> Hevonen (lap 19/20) :lol:

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Pingu
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Post by Pingu » Mon Dec 10, 2012 2:59 pm

Lol yes whiplash that crash i lolled hard irl, problem was i started to worry half a lap later if i might have done stuff wrong. It sounded funny as hell too, I dont play with car sounds anymore, I only hear the sound affects of bumping etc. So it was like a REALLY hard bang out of nothing during the music i was listening xd

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Scud
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Post by Scud » Mon Dec 10, 2012 5:00 pm

Afinfas wrote:Would be a funny idea to distribute some sort of "wild card" every week, that one of the drivers placed between 10th and 20th on the championship, would receive the next race track via PM so he could practice it during the week....is it unrealistic?
dede wrote:Yeah, that's unrealistic because at the moment we have already too many players with the track (= trackmaker + organizer). But no worries, next league will be with released tracks :)
My idea for next years league: Track will be released week before each races, there would be pre-qualify server(server open 5-7days) and 20 fastest players goes in the pro-qualifying/race. This way we can save some time and skip sundays warm-ups and pre-qualifyings. Also this way we get some action in TS-servers during the week. Maybe little bit too early to talk about next season but I dont care... :)
~siLciR <3~

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Wokinger
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Post by Wokinger » Mon Dec 10, 2012 6:16 pm

Scud wrote:...20 fastest players goes in the pro-qualifying/race. This way we can save some time and skip sundays warm-ups and pre-qualifyings. Also this way we get some action in TS-servers during the week. Maybe little bit too early to talk about next season but I dont care... :)
No! No! No! I don't care if tracks are released, but I can't imagine so much wanking before race and qualifying to pro race based on wanking times!

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dede
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Post by dede » Mon Dec 10, 2012 6:22 pm

Yeah Scud, we already had a league like that in the past. It's good and fair to alternate released and unreleased tracks leagues, so that we let people train with some goals! I just need to find a better qualifying system (top x players from last race might qualify directly without wanking). We'll see..

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szymek66
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Post by szymek66 » Mon Dec 10, 2012 6:24 pm

Whiplash wrote:
Afinfas wrote:The appeal is against Augusto on end of lap 16 beginning of lap 17!
I was with more speed on the finishing line and tried to overtake on the right side, he closed the door, then i went to the left, he closed again (2 times change of direction not allowed or? ), then i tried once more on the right side and he close once again.
In theory yeah, you're right there. And sure, we respect that F1 rule here too. The difference of your case is that you actually weren't faster than Augusto on that straight. And he didn't looked like he's trying to block you either. He were just positioning his car in front of you, which is totally legal. That was pretty cool fight between you two actually.
On your place I would rather make complains about Mrtn and Shitmek who pushed you every time they felt they can. :)
Btw, I'm glad to see you're very fair player. It's especially noticeable in your first few laps. :wink: Newcomers mostly don't play like that. They are never patient about overtaking and trying to use every possibility to overtake, even all the conditions are not met in most of those cases.
Sometimes it's just impossible to make things equalized after some stupid move. Example: Shitmeck ---> Hevonen (lap 19/20) :lol:
Where did I push you? WTF?

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szymek66
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Post by szymek66 » Mon Dec 10, 2012 6:31 pm

"This moron who pushing everybody" (©Whiplash) is making a complaint:

Alfonso, Lap 2, first hairpin

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dede
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Post by dede » Mon Dec 10, 2012 7:54 pm

szymek66 wrote:complaint:

Alfonso, Lap 2, first hairpin
I consider it a racing accident although Alfonso should've payed more attention and should've released throttle when going outside of track. Probably he didn't even see/have time to react when he noticed that he got pushed through the first hairpin, and in fact he slowed down in next corners and gave way to some players. When something like that happens, Alfonso, please take care of giving way to those who got damaged by your move/accident.

Take it as a warning. ;)

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Whiplash
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Post by Whiplash » Mon Dec 10, 2012 10:19 pm

dede wrote:Yeah Scud, we already had a league like that in the past. It's good and fair to alternate released and unreleased tracks leagues, so that we let people train with some goals! I just need to find a better qualifying system (top x players from last race might qualify directly without wanking). We'll see..
Actually all you recommended here will just f*** up things. I think you should make the league finally totally transparent.
-Whole track pack should be released before the league even start.
-Weekly wanking quli for each track.
-Point system should be copied from this season. You finally realized that gap between 1st and 2nd driver shouldn't be big like before. That's the only thing where this season is improved.
-Avoid making 2 separate rankings for rookie and pros (like you did in 2010). We should have 2 races, but 1 ranking for all drives.

This will make things clear and easy to fallow for all players (newbies and veterans).

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Mike Nike
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Post by Mike Nike » Tue Dec 11, 2012 12:32 am

yeah whip, that was close.
i think i got hit by hevonen though, but overtook him again in the same lap i think.
as well as i hit someone later and let him overtake me again.

but lol @etmil..i saw the replay of last curve of last lap couple times^^
rofl, how lucky wokinger can be there :D.
losing 2-3 sec in pits cost me the very likely 3rd place and the 0.x% too less fuel i had cost me 2 more places.
in the end, etmil, looking just at that scene in last curve i can understand how fked up you were hehe..2 cars in front running out of fuel, you can pass both, crash into 1 and get overtaken by wokinger you could maybe have blocked. and wokinger being the uberlucky guy, having 2 cars in front running out of fuel and 1 car getting blocked. 3 positions won in the last curve of the race, how funny is that^^?
with all the bad disconnection bad luck wokinger had in f1sl and elsewhere, at least some luck is coming back now, maybe :D

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Augusto
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Post by Augusto » Tue Dec 11, 2012 12:32 am

Scud wrote:My idea for next years league: Track will be released week before each races, there would be pre-qualify server(server open 5-7days) and 20 fastest players goes in the pro-qualifying/race. This way we can save some time and skip sundays warm-ups and pre-qualifyings. Also this way we get some action in TS-servers during the week. Maybe little bit too early to talk about next season but I dont care... :)
Yeah.. i think this would be the best/fair way to do the cup... i think this will "hide" (i dont know what word to use) a little the enormous difference between the top players and slow players (like me :) ) .For me is very dificult to learn the track 6 o 7 laps while trying to make a good time to qualify to pro race and then planing the strategy and everything in another 6 o 7 laps. This causes a totally improvised strategy and im always unlucky in this part.

I think that with pre-released tracks i will do a lot better. In the practice server in some tracks im in the top 10, and in the races i can't do better than 15th :?

So, in my opinion, pre-released tracks system should be implemented as soon as possible (maybe for the rest of this cup) . Also, maybe this way someone could beat dede that is like vettel in 2011 winning every race :P

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Afinfas
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Post by Afinfas » Tue Dec 11, 2012 2:50 am

dede wrote:
szymek66 wrote:complaint:

Alfonso, Lap 2, first hairpin
I consider it a racing accident although Alfonso should've payed more attention and should've released throttle when going outside of track. Probably he didn't even see/have time to react when he noticed that he got pushed through the first hairpin, and in fact he slowed down in next corners and gave way to some players. When something like that happens, Alfonso, please take care of giving way to those who got damaged by your move/accident.

Take it as a warning. ;)
Warning accepted! :) You´re right, i should have given the way there after the incident. I´ll try to have that in mind on future races.

And now i dont want exactly present an appeal but...how would you analyse the incident with me and Mrtn on lap 3 on the following turn showed on the picture? The X marks more or less the spot where he closed the door when i had the position. Just want to know how it would be decided in case an appeal would be presented. If its no hassle of course!

Image

And i made a couple of laps on the kangaroo race we played this weekend to test my speed on a known track. I made the 8th fastest time comparing with the times from yesterday on race!!! :shock: Does this says anything relevant?

Image

Let me know... ;)
"Dont forget to be happy!"

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Mike Nike
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Post by Mike Nike » Tue Dec 11, 2012 7:41 am

well...ive seen you racing in ngsp, so your potential is somewhat high.
though it still feels like your pace in the races is probably under my expectations, but seeing you driving somewhat good local laps certainly seems promising to me.

by the way, gg to matic anyway - i still feel like having ruined a relative safe 3rd place, but even i drove a bit frustrated, pushing not as much as i probably could have - i didnt drive that much slower of a pace in comparison.
and he somewhat managed the pressure with me being behind him with a somewhat solid pace. a respectable result after showing a bunch of very good laps in the practice server.

hehe, and nice to see me having a fastest lap on some screenshot once in a while ;D..even it was in relaxation race only.
actually in the race after the race i first time did some cutting, which coulda probably helped in the race..in that middle chicane.
but i didnt know how much damage you get when being slightly offroad, even it doesnt slowdown too much, so going offroad was still a bit of a thing i wanted to avoid.
but tijny was right, i liked that the slowdown was low.
though i didnt like the flow of many curves - a lot of parts where you could go offroad and slide away semi badly and lose important time.
like already said...there were too less long straights for my taste and too much of that distracting light like in the losail track by lanz.

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Wokinger
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Post by Wokinger » Tue Dec 11, 2012 8:48 am

Mike Nike wrote:yeah whip, that was close.
i think i got hit by hevonen though, but overtook him again in the same lap i think.
as well as i hit someone later and let him overtake me again.

but lol @etmil..i saw the replay of last curve of last lap couple times^^
rofl, how lucky wokinger can be there :D.
losing 2-3 sec in pits cost me the very likely 3rd place and the 0.x% too less fuel i had cost me 2 more places.
in the end, etmil, looking just at that scene in last curve i can understand how fked up you were hehe..2 cars in front running out of fuel, you can pass both, crash into 1 and get overtaken by wokinger you could maybe have blocked. and wokinger being the uberlucky guy, having 2 cars in front running out of fuel and 1 car getting blocked. 3 positions won in the last curve of the race, how funny is that^^?
with all the bad disconnection bad luck wokinger had in f1sl and elsewhere, at least some luck is coming back now, maybe :D
It was after last curve :D It was last part of straight :D

Anyway I made similiar mistake at home race (bad amount of fuel) and I lost there sure podium, so why that kind of things couldn't happen to other? :D

Now, connection is better and better, so I end races, where I end. But there sre still possibilities to have better conditions ;)

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Etmil
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Post by Etmil » Tue Dec 11, 2012 9:34 am

Yeah well, a race with good chances for an awesome finish, 4th or 3rd even.. but I f***ed it up in usual fashion.

Qualifying went well, starting 5th was quite good. Start, not bad - didn't lose positions, even gained some if I remember correctly. Soon Tinky overtook me because of my uberslow pace that became apparent very soon. So I was running 4th and going for a 3-stop since I remembered wearing out my tyres in the last race too soon. Wanted to avoid it this time. There were a few periods where I had a couple of stupid mistakes and loss of concentration, but I have to say I felt I upped my pace throughout the race, finding a better line as I progressed. Suffered a bit due to weird lag problems where I felt I couldn't steer enough and some really obvious lag moments that I deemed everybody experienced? If not, then 'twas just me. Anyway, in the end, I didn't make the most out of my 3-stop strategy, had lags and just a very unlucky last corner where my reactions just let me down, I guess. Could've squeezed myself through both Pingu and Mike, but I think the real culprit here could've been Pingu, who was definitely on the racing line there.. which is why I turned right in the first place, into the back of Mike. But whatever, I'll hope to do better next time. Track was f*** awesome, as I said earlier, could've looked a bit nicer with proper scenery and landscape. This night race thing isn't just working for me (visually). But track layout and driveability was perfect, had some nice overtaking done and also done to me, so :P

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Pingu
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Post by Pingu » Tue Dec 11, 2012 10:44 am

Whiplash wrote:...
Bad ideas are bad. When you are stating ideas for the league I really get the feeling you give suggestions about things you like yourself. I mean releasing the whole track pack in front of the league? Half the time tracks are still made during the league itself.

But I agree for next league maybe another season with released tracks once a week and 1 week of weekly wank and top 8 of championship standings automatically qualify and top 2 of rookie race (to make sure rookie race players have something to stride for and get moti to still drive it). So WW is just to practice only! But ofcourse you will have advantage in the real prequali where still 10 spots will be decided. Dont know how hard it is to make a script for this to easily get the 20 names who play the pro race. Because it might get really confusing if people who already qualified also drive the prequali to warm up for that day.

Coulda also make it 7+3... but depends how many players play the rookie race. If it are very few it should be 9 from standings and 1 from rookie race.
Afinfas wrote: Let me know... ;)
Race times are with fuel and tire damage ofcourse. Depends if you set your times under the same conditions if so they are good ofcourse.

Also thats the reason you can't say I would have been 8th/9th on grid based on my prequali times. Prequali times are without tires/fuel. Real qually with fuel only.

cheers :)

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Whiplash
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Post by Whiplash » Tue Dec 11, 2012 11:00 am

Afinfas wrote:And i made a couple of laps on the kangaroo race we played this weekend to test my speed on a known track. I made the 8th fastest time comparing with the times from yesterday on race!!! :shock: Does this says anything relevant?
It is relevant in case you set up same fuel and damage there. :wink: I'm guessing you just played ordinary "training" without using fuel and tires settings. In that case your car was much faster than our cars were during the race. :wink:
Use option "Start server" and set master server: disabled. Then type all these lines:
Fuel & Damage settings:
/fuel 1 1650 20 60 8
/set forcedamage 1
/set maxenergy 50000
/set maxcarhiteffect 0
/set maxwallhiteffect 0
/set fullrepairtime 5
/set maxslowdown 0.130
/set slowdownstartlimit 0.9
/set canchangestartfuel 1
/startfuel (more than 30)

If you repeat the same time, then that will be something. :wink:

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Post by Tijny » Tue Dec 11, 2012 11:24 am

Whiplash wrote:If you repeat the same time, then that will be something. :wink:
Heu, I'd like to see you beat his time. :P

The fastest race lap was 42.404 which I drove with 75% tyres and 25% fuel, which according to my calculations would be equivalent to about 41.9 without fuel & tyre damage. Also considering that the pre-qualifying record was only .1 of a second faster, I'd say 42.2 is quite impressive for someone who only recently started playing this game.

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Whiplash
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Post by Whiplash » Tue Dec 11, 2012 11:43 am

Tijny wrote:The fastest race lap was 42.404 which I drove with 75% tyres and 25% fuel, which according to my calculations would be equivalent to about 41.9 without fuel & tyre damage. Also considering that the pre-qualifying record was only .1 of a second faster, I'd say 42.2 is quite impressive for someone who only recently started playing this game.
I'm bored to do it. But I know I made 2nd lap time easily on TSE_Bruinen while playing it yesterday a little bit. :) That leads me to conclusion that 8th place is far from pro time. Even if he get 1st time with small gap, that's still slow (in an pro brain). Well, I guess he thought by relevant time that it's a pro time, right :?:
But, I can still confirm that Afinfas is an advanced newcomer.

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Afinfas
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Post by Afinfas » Tue Dec 11, 2012 12:01 pm

Pingu wrote: Race times are with fuel and tire damage ofcourse. Depends if you set your times under the same conditions if so they are good ofcourse.

Also thats the reason you can't say I would have been 8th/9th on grid based on my prequali times. Prequali times are without tires/fuel. Real qually with fuel only.

cheers :)
I set those times just entering on local game without even the possibility of choosing fuel or damage.
So i started with 100% fuel and i think i set that fast lap with about 90% tires and 92% of fuel. Something like that! :)

I wanted to set everything like we did on the race but i didnt knew how. Thanks Whiplash for the tip. If i have the time i will try to set another lap with those settings! ;)
"Dont forget to be happy!"

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Afinfas
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Post by Afinfas » Tue Dec 11, 2012 12:04 pm

Whiplash wrote: I'm bored to do it.
Sounds like an excuse to me! :lol:

Just teasing you... ;)
"Dont forget to be happy!"

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dede
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Post by dede » Tue Dec 11, 2012 12:53 pm

Pingu wrote:hen you are stating ideas for the league I really get the feeling you give suggestions about things you like yourself.
Hey, don't complain about his suggetions. They are important to me! I read what he suggests and I do exactly the opposite! Heaheh joking (but not too much).

No Augusto, the league stays like this for this season ;)

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Post by Oompa » Tue Dec 11, 2012 12:53 pm

Don't tease Whip, annoy him into trying. I bet he is.

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Whiplash
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Post by Whiplash » Tue Dec 11, 2012 1:35 pm

dede wrote:I read what he suggests and I do exactly the opposite!
Bastard! :)
Well, you can decide to lose few more years trying to ignore some of my thoughts. But sooner or later, it will end up with 100% of my suggestions included.
So, why just don't get perfect league right next year? :P
Remember, at first you were all against track realizing and I couldn't even mention it this and last season, even it was obvious that F1 will lose a lot of activity. But look now, seems you all sucked up your own dicks. :P

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