Right now it's only for android and i wont bother with IOS or windows until it proves to be worth it.
Anyway, who uses windows phones? Right Whip?
P.S.
I think i'll regret this

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 )The app is already available at the google play store but I'll upload a new version later today (hopefully) and i'll post the link/name here.magnam wrote:download link?

Yes, if you open the app, it will show the players even if the threshold is not reached. Another idea would be to display the name of players online, but I still don't have idea on how to do that, or even if it's feasible.max tre wrote:Boa ideia Will!
Maybe also an in-app "page" like this one may be useful to manually check how many people are playing, even if the threshold number of players is not reached.
And of course every Windows Phone user has already bought some cheap Android mobile just in order to play Pokémon Go. Thus, not a problem there.
 The app could use some cached version of the server list on some other server, but I don't know where.
 The app could use some cached version of the server list on some other server, but I don't know where. Whiplash wrote:O boy, there is a good chance that the app actually caused the server to brake down.The app could use some cached version of the server list on some other server, but I don't know where.
Badeend: "Letting the app check a cached version on his own server would already be a big improvement, depending on the number of people using his app. He shouldn't let the app make direct requests to turboserver.org"
Unfortunately that's not possible.Will wrote:Another idea would be to display the name of players online, but I still don't have idea on how to do that, or even if it's feasible.
 But you could make that all the players who are using the app can check them self inside of it (by pressing some button) if they're in the game. And then the app could present the list of all those active players. It's not a perfect solution, but it's still something. A player could then base the notifications on the name of another player(s). That way they will invite each other to play.
 But you could make that all the players who are using the app can check them self inside of it (by pressing some button) if they're in the game. And then the app could present the list of all those active players. It's not a perfect solution, but it's still something. A player could then base the notifications on the name of another player(s). That way they will invite each other to play.