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- Hengari
- Community User Level: 3
- Posts: 462
- Joined: Thu Nov 18, 2004 5:14 pm
- Location: Capital City
- Contact:
New tileset
Hey, I have made a collection of tiles for racing-tracks and such. I have included Bigcarva's, Dby's and Jazzy's tiles to same file to make it easier to use with tracks. The pattern file is still to be made but the image will look something like this:
I think that everybody is happy to have this kind of tileset and I didn't see any "Do not redistribute" text on the tileimages. I will add texts for the tiles author to the .til -file.
I think that everybody is happy to have this kind of tileset and I didn't see any "Do not redistribute" text on the tileimages. I will add texts for the tiles author to the .til -file.
Last edited by Hengari on Mon Jan 30, 2006 5:13 pm, edited 2 times in total.
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- Jazzyclub
- Community User Level: 3
- Posts: 586
- Joined: Sun Nov 14, 2004 2:11 am
- Location: Milano - Italy
- Contact:
1) watch out to the stand, it overlap the walking bridge shadow..
2) the walking bridge is in 2 parts...
3) useless sponsor banner if you defocussed it...
4) use the right rotation angle because umbrellas-tyres-multicolor-palms have a wrong rotation
PS: remember the original light of the game come from top-left, so the shadow go bottom-right
other things when i have checked better the image
2) the walking bridge is in 2 parts...
3) useless sponsor banner if you defocussed it...
4) use the right rotation angle because umbrellas-tyres-multicolor-palms have a wrong rotation
PS: remember the original light of the game come from top-left, so the shadow go bottom-right
other things when i have checked better the image
- Hengari
- Community User Level: 3
- Posts: 462
- Joined: Thu Nov 18, 2004 5:14 pm
- Location: Capital City
- Contact:
Yep, that image is for show only. I have to move some elements anyway when making the pattern file. I forgot to separate the walking bridge parts after I played with itJazzyclub wrote:1) watch out to the stand, it overlap the walking bridge shadow..
2) the walking bridge is in 2 parts...
3) useless sponsor banner if you defocussed it...
4) use the right rotation angle because umbrellas-tyres-multicolor-palms have a wrong rotation
PS: remember the original light of the game come from top-left, so the shadow go bottom-right
other things when i have checked better the image
The shadow of the umbrellas don't matter because you can rotate the tiles in any direction. But good to point that out, so I will rotate the tiles for top-left light (the palms are also wrong).
oldschool slider <3 | Hengari @ Quakenet/IRCnet
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- Hengari
- Community User Level: 3
- Posts: 462
- Joined: Thu Nov 18, 2004 5:14 pm
- Location: Capital City
- Contact:
I thinked about that. I will see if it fits to the tileset And the reason for why the sponsor logos are blurred is that in real life I think you have to ask to add company names for game-elements. Somebody can correct me if I'm wrong.Jazzyclub wrote:oh! pls insert too my sponsor bridge without logos...you can find it on my webpage (tyre bridge like salbris? you know?)
oldschool slider <3 | Hengari @ Quakenet/IRCnet
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- -wolf-
- Community User Level: 4
- Posts: 614
- Joined: Sat Nov 05, 2005 10:07 pm
- Location: Brooklyn, New York
- Contact:
Re: New tileset
that's great! where i can get it and when?Hengari wrote:Hey, I have made a collection of tiles for racing-tracks and such. I have included Bigcarva's, Dby's and Jazzy's tiles to same file to make it easier to use with tracks. The pattern file is still to be made but the image will look something like this:
I think that everybody is happy to have this kind of tileset and I didn't see any "Do not redistribute" text on the tileimages. I will add texts for the tiles author to the .til -file.
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