- Real Rally Cup
A rally cup not based on racing, but time trials. Very large tracks will be used (as in real rally stages). No points to decide cup standings. Each person's fast lap for each stage will be added, lowest total time wins. Probably a short league (probably 3 weeks) as it's needed that all rounds must be completed.
- Sprint car racing.
Small, very powerful cars on dirt ovals. Probably some very close racing for all drivers. Will not be 1 single race but multiple ones (probably 2 sprint and 1 main). Not a long league, 3-5 weeks).
A few links of World of Outlaws Sprint Cars (for those who don't know this kind of racing).:
http://youtube.com/watch?v=KsuMzXuHOLE
http://youtube.com/watch?v=bZYjjVgfUZI&feature=related
- Demolition Derby
Small dirt ovals. High damage to force multiple pit stops for repair (very short stops). Rough racing style allowed.
- Cart racing
Antislider type car, on small tracks (640x480). No pit stops.
- Cart F1 style racing
Antislider type car. Small tracks designed from real F1 circuits (640x480). Fuel on damage off.
- NASCAR league
Oval racing, of course. Pit stop strategy about how fast your stops can be (refueling just enough to make each stint, like real NASCAR). No fuel slowdown. Probably only 5-6 tracks of different sizes.
- Super Endurance
1 hour on a very long track. Don't call me crazy, I'm Mouse I love this stuff.
- Missile Wars
I made a post about this some time ago, about a short missile war league. Long missile "reload time." Wins come from most hits on other's. No deaths.
Ah, those are just some ideas i had, none of them really done in a league before. I don't really want to do more 10-week leagues, because people (and myself) usually start to get bored half way through.
Give me your thoughts on my [sometimes crazy] ideas, it will help me decide what to do this summer!
Also, any "reviews" on the Ape servers? Good, bad? It's possible i will invest in one for the summer.,





